Quote Originally Posted by Mechanical Man View Post
Yes, HT sucks in that example workload where the wanted result is most FPS. HT sucks/not sucks is not black and white, in some workloads it gives boost, and sometimes it "sucks".
Quote Originally Posted by Particle View Post
It goes both ways really. It depends on if throughput or latency is more important to your workload. Game engines aren't going to benefit much from more parallel throughput at the cost of latency. They need a lot of serial tasks done in sequence on the CPU side of things. A video encoder on the other hand probably couldn't care less since its workload can be broken up nicely into independent blocks of data and will probably see an improvement overall even if each work unit takes longer than it otherwise would.
if the review is about gaming, then the conclusion could be for people making a gaming rig. sure an i7 might just flat out rock, but what if you wanted a 2c/4t cpu, in some games its fine, in others its not going to be as good as 4c/4t cpus.

im simply replying to the example and how its possible that the conclusion is relevant.

my personal feelings, HT is a bandaid that is well used, it should not be around forever, but long enough to have a purpose.