Quote Originally Posted by savantu View Post
Please point out such reviews. Secondly, I suppose you realize HT improves through-output. Testing only the amount of time needed to complete a job and not the actual work done will give a false impression on HT.

For example : task 1 takes 30s to complete and processes 100 work units. I activate HT and now I get 34s. From your POV HT is hurting. In reality you have another task, task 2 which did some actual work in that timeframe besides task 1. Let's say task 2 did 30 work units.
Overall we have : 13% more time wrts to task 1, but 30% more work done overall.

Reviews fail miserably at pointing out this. They only show you : in game X with HT enabled you go from 180 fps to 170s. Conclusion : HT sucks. Maybe their brain sucks, not HT.



A socket the size of your palm ?
Quote Originally Posted by Manicdan View Post
sorry but that would be a fail. a loss in FPS is exactly that, a loss in FPS
Yes, HT sucks in that example workload where the wanted result is most FPS. HT sucks/not sucks is not black and white, in some workloads it gives boost, and sometimes it "sucks".