yes, we got it, your in the money and so are your friends :P![]()
its not about affording it, its about chosing to spend money on something you dont actually need or see no real gain from...
i wouldnt caegorize gamers based on how many games they buy or how much they spend on hw but how many hours a day they play games... then again, for hardware and software companies those gamers are actually not interesting at all as they dont make a lot of money off of them
yeah but once you go 30", for whatever reason, you HAVE to play at 2560... or else the image quality will suck... well not suck, but why spend so much on a big screen and then play below its native res with a slightly blurry image? thats what i mean... once you go 30" you HAVE to play at 30" and you HAVE to invest more on hardware... and you might be able to get 99% the same game play experience as on single gpu 24" screens, but it wont be the same or even better... show me any pro gamer that plays on a 30" screen... ANY! see what i mean? ask most benchers here on xs... they bench on tri or quad sli... but when they play games they prefer single gpu rigs...
maybe... or maybe its that older games are texturing limited on fermi... the newer the game, the more pixel and geometry heavy games get... mostly pixel shader heavy...
i think fermi is definately texturing limited...
maybe it has enough texturing performance so they focussed on pixel shader and geometry performance... but tbh im not very happy with the texturing in current games, and many people arent, just look at all the texture mods and hacks out in the wild... would be interesting to make an article about this... cant wait for some beyond3d or techreport or xbitlabs analysis of fermi![]()







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