Quote Originally Posted by eric66 View Post
there won't be any 20 percent if shader difference between 470 and 480 is 32 only imho

Are you sure?
Quote Originally Posted by Topman View Post
just a try:
Code:
	GTX 480  GTX 470  470->480  470->480	480->470	
			     %      (% less)  	(% more)	
sps	     480   448	     93,33%	6,67%	7,14%	(= % tmu units)
core	     700   607	     86,71%	13,29%	15,32%	(= % rop speed)
shader	     1401  1215	     86,72%	13,28%	15,31%	(= %  tmu speed)
mem	     1848  1674	     90,58%	9,42%	10,39%	
bus width    384   320	     83,33%	16,67%	20,00%	(= %  rop units)
mb	     1536  1280	     83,33%	16,67%	20,00%	
tdp	     295   225	     76,27%	23,73%	31,11%	

pixel fillrate		     72,26%	27,74%	38,39%	
texture fillrate             80,94%	19,06%	23,54%	
flops		             80,94%	19,06%	23,54%	
bandwidth                    75,49%	24,51%	32,47%	
"average"	             77,41%	22,59%	29,49%