It's the 3rd largest physics library behind PhysX and Havoc. GTA4 uses Bullet, for example. I was trying to find out exactly what games use it, but this post makes me think that such information won't be readily available.
It's the 3rd largest physics library behind PhysX and Havoc. GTA4 uses Bullet, for example. I was trying to find out exactly what games use it, but this post makes me think that such information won't be readily available.
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