I think it was obvious the OP doesn't know what he's talking about? Do we really need a confirmation mao5?
http://www.youtube.com/watch?v=DysX2LEj9kM&fmt=22
This game is from 2006. It had to be recorded at only 30fps but it's already fluid with that. In-game physics are awesome, the car's movement is ultra realistic, even having into account the style of the game.
And there are lots of other games, this is just one I've installed. Physics hardware acceleration is a scam today. Nobody will moan when they release an API that accurately emulates reality, needing the use of dedicated hardware for the calculations. But if you try to sell effects we had years ago but this time with perfomance penalties and hardware restrictions, people will moan. However, as always, there will be some conformists and fanboys ready to defend their precious company and its actions.
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