Quote Originally Posted by Jamesrt2004 View Post
+1

for everyone else... it DOES support dx11 btw.... it jsut handles a couple features like tesselation through a software "layer" first.. not a biggie maybe a small performance hit but still 100% complies
Curious but how would you know it's a "small" hit?

Considering PhysX has its own performance hit, and sometimes it isn't that small, so how do you know that is so? Of course, Nvidia knows there aren't any tesselation games out right now it seems, but its still that's quite an assumption