I think you misunderstood me. I was saying that it would cost nVidia millions of dollors to redesign their drivers to allow their cards to work seamlessly with an ATi main graphics card as a dedicated physx processor.
nVidia didn't "break" anything. They made a smart business decision to not risk a bunch of money attempting to make their cards work smoothly with their competitor, and more importantly.... a completely different architecture.
Personally, I have doubts that such an idea would even work even remotely as well as it does between two nVidia cards... even ones with different architectures.
SLI was a patented technology that nVidia paid a lot of money for when they purchased a lot of 3dfx when they went out of business years ago. nVidia had every right to keep SLI for themselves... though it would have made sense to charge Intel licensing fees to also make SLI boards.but BLOCKING it on purpose... thats lame...
but hey, we know it from sli
i guess now that nvidia was forced to unblock sli, they are probably looking for other things to block instead ^^
[quote[or maybe they actually think they can do the same as with sli and ask for license fees or money from ati and intel to allow physix on their systems[/quote]
Seriously though... do you truly believe that in order to be "fair" and "do the right thing", nVidia should "give" its competitors use of SLI, Physx, CUDA, etc?
...and I thought patents were given to inventors to protect their idea from people who want to steal it to use for their own profit (without any payment). Without patent protection, there would be absolutely no point to spend massive amounts of money on R&D since it would be very hard to recoup the investment with other companies just stealing my invention.
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