Everything you see is done in AutoCad 2008.
Everything you see is done in AutoCad 2008.
Fractal Design Array mITX
LC Worklog: Project Purple Haze
LianLi V1000
LC Worklog: Project Crystal Clear
LianLi A05
LC Worklog: Project Simplicity
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here's the top guys. As usual lighting still sucks. Took 26 hours to render on e1200 at 2.8ghz
maxwell+solidworks once more.To Laine, I'd say that the render looks nice, but you have to make a circle a little bit more circular. (fan hole)
Fractal Design Array mITX
LC Worklog: Project Purple Haze
LianLi V1000
LC Worklog: Project Crystal Clear
LianLi A05
LC Worklog: Project Simplicity
![]()
what renderer are you using?
Fractal Design Array mITX
LC Worklog: Project Purple Haze
LianLi V1000
LC Worklog: Project Crystal Clear
LianLi A05
LC Worklog: Project Simplicity
![]()
Last edited by jonathankru; 08-12-2009 at 08:00 AM.
Intel i7 920 D0 @ 4.2Ghz+HT 1.36V / Gigabyte EX58-UD4P / G-Skill 3x2 gig DDR 2133 PERFECT STORM / MSI 5870 1GIG / Corsair HX1000 Watt/ CM Stacker 830 /
Cooled By: Swiftech Apogee GTZ /Swiftech MCR-320 /1/2" ID Feser Flexible PVC Tubing /Swiftech MICRO Rev2 Reservoir /Swiftech MCP655 variable/Thermalright HR-05-ifx
Fractal Design Array mITX
LC Worklog: Project Purple Haze
LianLi V1000
LC Worklog: Project Crystal Clear
LianLi A05
LC Worklog: Project Simplicity
![]()
The normal value for FacetRes is 0,5 so you can try setting it to even 4/5 and it should look much smoother.
Most 3d programs can import a file type called SAT. All you do is go File->export
and select ACIS(SAT)
That will make a file that you should be able to import into other Packages.
Intel i7 920 D0 @ 4.2Ghz+HT 1.36V / Gigabyte EX58-UD4P / G-Skill 3x2 gig DDR 2133 PERFECT STORM / MSI 5870 1GIG / Corsair HX1000 Watt/ CM Stacker 830 /
Cooled By: Swiftech Apogee GTZ /Swiftech MCR-320 /1/2" ID Feser Flexible PVC Tubing /Swiftech MICRO Rev2 Reservoir /Swiftech MCP655 variable/Thermalright HR-05-ifx
Seeing all the amazing stuff coming out of this thread made me want to start submitting more stuff.
This is just a replica of my Swiftech Rad (excluding the LOGO)
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Last edited by jonathankru; 08-13-2009 at 10:43 AM.
Intel i7 920 D0 @ 4.2Ghz+HT 1.36V / Gigabyte EX58-UD4P / G-Skill 3x2 gig DDR 2133 PERFECT STORM / MSI 5870 1GIG / Corsair HX1000 Watt/ CM Stacker 830 /
Cooled By: Swiftech Apogee GTZ /Swiftech MCR-320 /1/2" ID Feser Flexible PVC Tubing /Swiftech MICRO Rev2 Reservoir /Swiftech MCP655 variable/Thermalright HR-05-ifx
did you model the barb yourself? If you did, can you please post it? They are the bitspower barbs right? Really nice render. What software did you use?
Thanks. Yes those barbs are my work but all dimensions are taken from photos so they are not accurate. I'll post iges later.
As for rendering, I'm using V-ray 1.5 in 3ds max.
If someone is interested, here's a nice tutorial about setting up a studio in 3dsmax/Vray http://cg-india.com/Tutorials/V-Ray/...ial_SL_01.html
And here's a good and free Vray materials database http://www.vray-materials.de/
Update: 1/2 highflow barb
Last edited by Koen; 08-14-2009 at 06:41 AM.
thanks man! Can I use them in my model? I'll give credit to you. Is it based on the fatboys?
Last edited by Boogerlad; 08-14-2009 at 07:57 AM.
Sure, no problem.
They are based on BP 1/2 highflow fittings but as I said, I dont even know the proper length so dimensions are not 100% accurate. Would be cool if someone measured them.
By the way, there is a free sketchup-to-dxf converter that works with basic Google Sketchup version, so you can use models from Sketchup Components Collection in your favourite CAD software.
So i decided to model up a 120mm Fan.
I had help with the textures and scene though
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Intel i7 920 D0 @ 4.2Ghz+HT 1.36V / Gigabyte EX58-UD4P / G-Skill 3x2 gig DDR 2133 PERFECT STORM / MSI 5870 1GIG / Corsair HX1000 Watt/ CM Stacker 830 /
Cooled By: Swiftech Apogee GTZ /Swiftech MCR-320 /1/2" ID Feser Flexible PVC Tubing /Swiftech MICRO Rev2 Reservoir /Swiftech MCP655 variable/Thermalright HR-05-ifx
I just noticed the bitspower barb is not anywhere near the origin point. When I import, it is off and wrecks my model. The barb does look nice though.
hey guys. This is my waterblock assembled. Worked a bit on lighting and camera settings. Still no emitters. Emitters will come later once I get my box working with lights. 13.5 hours on an e1200 at 2.8ghz, sl20.
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vuuuu
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Nice render emir! I never could do the gpu blocks properly because of the side inlets.
Did some barbs for the Lian Li rendering, doing som 45ers later.
Edit: Did the 45ers I mentioned earlier.
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Last edited by Laine; 08-16-2009 at 02:39 PM.
Fractal Design Array mITX
LC Worklog: Project Purple Haze
LianLi V1000
LC Worklog: Project Crystal Clear
LianLi A05
LC Worklog: Project Simplicity
![]()
System :- Gunmetal Antec P182 : Antec Quattro 850 : Asus P5E Deluxe : Intel Q9550 (E0) @ 4004MHz (8.5 x 471 FSB) 1.4 volts (VID: 1.3v) : 8Gb 1100 OCZ Gold XTC @ 942MHz 2.0 volts (5-5-5-15) : Gainward GTX 570 GS GLH (GPU: 800MHz, Shader: 1600MHz, Memory: 2000MHz) : 1x 128Gb Crucial RealSSD + Asus U3S6 (OS) : 1x 1Tb & 2x 500Gb Samsung Spinpoints (Storage) : Microsoft Windows 7 Home Premium (64bit) ![]()
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Cooling : 4x Sharkoon Eagle 2000's (Case) : 3x Scythe Gentle Typhoons (R120-T rad) : 4x Scythe Gentle Typhoons (RS 240 rad in push-pull) : Akasa Fan Control Pro : Stepped Aquacomputer Cuplex XT di : EK FC5X0 GTX GW - Nickel (GTX 570) : Swiftech MCP355 : 1x XSPC R120-T : 1x XSPC RS 240 : XSPC Bay Reservoir : XSPC 1/2" Tubing : Blue Feser One Coolant
Check out my water-cooling case design:- Here & Here
Find SketchUp Computer Components Here
Download my case design SketchUp files from Here
Wow, quite a few posts since I last checked this thread.
jonathankru: Excellent! - nice job with the acrylic material.
Boogerlad: Very nice job with the materials. Have you tried the HDRI file I posted for your lighting? I'm still looking for some time to handle your requests regarding the tutorial - sorry can't really give an ETA on it, busy week/month.
emir: Awesome design job with the CPU and GPU blocks - really liking the sharp angles on the Perf-G
Laine: Slick looking barbs. Internal 3DS Max render engine?
Mick64: Wonderful render as usual - nice choice of colors (My university's colors as well (Oregon State Beavers)). New HDRI lighting environment I'm guessing? Also any chances of seeing new, non-case renders from you?
I've been busy with finishing up school, part-time work and doing some behind-the-scenes work with Charles![]()
[ 3770K @ 4.2 : H100i : ASRock Z77E-ITX : GTX560 Ti : 16GB DDR3 1800 : +4TB : Bitfenix Prodigy : 2x Dell S2340M : Filco Majestouch-2 [Cherry Brown] : BX8a Deluxe]
Please excuse the double post...
Xtreme 3D Modelers and Renderers
I've created a new public group for those who wish to discuss topics related to 3D modeling and rendering. I hope in the end, that this thread will be dedicated to being more of a gallery with help and such being held in the user group.
[ 3770K @ 4.2 : H100i : ASRock Z77E-ITX : GTX560 Ti : 16GB DDR3 1800 : +4TB : Bitfenix Prodigy : 2x Dell S2340M : Filco Majestouch-2 [Cherry Brown] : BX8a Deluxe]
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