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Thread: OCCT 3.1.0 shows HD4870/4890 design flaw - they can't handle the new GPU test !

  1. #551
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    Quote Originally Posted by Bo_Fox View Post
    Then you must have a hard time understanding this graph

    Take a look at the 2560x1600 test. See how horrible Nvidia cards are. This Red Alert 3 benchmark is confirmed by several other hardware review sites in addition to Xbitlabs.

    Do you think that the game is "really not stressing Nv cards as much as ATi's"?

    It is a known fact that when it comes to FP16 texture filtering throughput, a 4870 has over 20% higher fill-rate than a GTX 280 as shown in a 3dMark Vantage test. Do the numbers 1.2 TFLOPS for a 4870 and 933 GFLOPS for a GTX 280 mean anything to you? Perhaps this OCCT benchmark is pushing somewhere close to 1.2 TFLOPS?
    Agreed.

    It's been mentioned many times in the past that the ATI cards pack more punch on paper. It appears this program is actually coded so well it proves that very point.

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    Quote Originally Posted by LordEC911 View Post
    I have shown that those numbers don't make sense. Nvidia cards still should be performing better then they do. With the numbers from a GTX285, they are not using the MUL to it's full potential, one of the things that was supposedly "fixed" from G80. It is not performing at the 1.06TFlop(MADD+MUL) level nor at the 708GFlop(MADD) level but an inbetween. Basically the MUL is only being exploited ~45% of the time.

    Sure, it is loading the cards but it is not exploiting all the shaders that the G200 has to offer.

    People are complaining that they cannot fully utilize their RV770 cards, since some have to be downclocked to be stable in OCCT.
    The flipside is that you are also not getting full advantage of all that G200 has to offer with the results of OCCT.
    When using a G200 you are only receiving ~82% of the performance.
    1.06TFlop for MADD+MUL still isnt as good as 1.2TFLOP for 4870 cards. Please elaborate.

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  3. #553
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    Quote Originally Posted by Bo_Fox View Post
    1.06TFlop for MADD+MUL still isnt as good as 1.2TFLOP for 4870 cards. Please elaborate.
    Here...

    Quote Originally Posted by LordEC911 View Post
    I wasn't trying to prove a point, I was simply answering a question.
    I can see where he might have been headed by asking that question though.

    4890 is what ~10-15% behind a GTX285 with both at stock on average in "normal" games and apps?
    Yet with OCCT, the 4890 is ~56% faster, using the 83FPS vs 53FPS.
    However this app is programmed it stresses every part of the chip to the max, or at least quite a bit more than other "normal" apps/games.

    Also none of the numbers, i.e. FPP, seem to add up.
    4890@850mhz= 1.36Tflops
    GTX285@1476mhz= 1.06Tflops(MADD+MUL), .708Tflops(MADD)

    1.36/1.06= 1.28x greater (1/2 the FPS difference)
    1.36/.708= 1.92x greater (amusing since it doesn't mean anything but = largons power draw increase)

    Simply using max theorectical FPP is not an accurate way to estimate performance but in this case it seems to be related. Since this app has been said to use simple shaders to completely load the ALUs, you could come to the conclusion that the MUL is only being used ~45% of the time.

    Basically, the way this app is programmed it is able to use the 4890's architecture to the max and seems to not fully load Nvidia cards, persay.

    Edit- Anyone know what the stock volts for a GTX280 is under load? 1.3-1.4v?
    Originally Posted by motown_steve
    Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.

    Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.

  4. #554
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    Quote Originally Posted by [XC] riptide View Post
    Point is its a VRM design flaw/corner-cut in ATi reference cards ONLY thats been said.

    So any talk about 'Games don't crash/ My Nvidia card pulls 10000Amps and don't crash WTF' is irrelevant at this point in the thread. Maybe not irrelevant when he started it, but if you read the thread, its irrelevant now.

    If the card is incapable of limiting itself without a crash based on high load, or simple dealing with high load, A STOCK CLOCKS AND VOLTAGES, its a design flaw. And the reason I'm saying its a design flaw is that OTHER manus who used NON-REFERENCE cards spent the money for their customers to make the power circuitry that DOES work in all situations.
    QFT

    Quote Originally Posted by LordEC911 View Post
    I have shown that those numbers don't make sense. Nvidia cards still should be performing better then they do. With the numbers from a GTX285, they are not using the MUL to it's full potential, one of the things that was supposedly "fixed" from G80. It is not performing at the 1.06TFlop(MADD+MUL) level nor at the 708GFlop(MADD) level but an inbetween. Basically the MUL is only being exploited ~45% of the time.

    Sure, it is loading the cards but it is not exploiting all the shaders that the G200 has to offer.

    People are complaining that they cannot fully utilize their RV770 cards, since some have to be downclocked to be stable in OCCT.
    The flipside is that you are also not getting full advantage of all that G200 has to offer with the results of OCCT.
    When using a G200 you are only receiving ~82% of the performance.
    This point has been made how many times now, for how many days? Is it really relevent to the thread at this point?

  5. #555
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    Quote Originally Posted by BababooeyHTJ View Post
    QFT


    This point has been made how many times now, for how many days? Is it really relevent to the thread at this point?
    "QFT?" Even though it has been shown in some cases that reference cards don't crash with OCCT?
    I believe that has been pointed out and stated a few times in the thread but both of those have to be repeated since people either choose to ignore those statements or don't read the entire thread...
    Also that specific post was buried by other's trivial posts, so I don't find it surprising that people missed it plus it was never properly addressed or disputed.

    There are quite a few flaws/problems with the theory that people have brought up in this thread and haven't been addressed. Just because some want to dismiss them doesn't mean they are forgotten...
    Last edited by LordEC911; 05-27-2009 at 02:47 PM.
    Originally Posted by motown_steve
    Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.

    Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.

  6. #556
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    Quote Originally Posted by LordEC911 View Post
    "QFT?" Even though it has been shown in some cases that reference cards don't crash with OCCT?
    I believe that has been pointed out and stated a few times in the thread but both of those have to be repeated since people either choose to ignore those statements or don't read the entire thread...
    Also that specific post was buried by other's trivial posts, so I don't find it surprising that people missed it plus it was never properly addressed or disputed.

    There are quite a few flaws/problems with the theory that people have brought up in this thread and haven't been addressed. Just because some want to dismiss them doesn't mean they are forgotten...
    That wasn't directed at just you. I should have made that clear in the post, sorry.

    I haven't seen one post here with anyone with a refrence card with a 3phase vrm that didn't crash that verified that ccc was using default settings and not forcing any post processing.

    People crying foul because much like Furmark Nvidia cards aren't seeing the same framerates even though the vrms are definetly getting a work out is getting old and isn't really relevent at this point. Unless there is new as to why that is I just don't see why that matters in this thread. Is this one point supposed to invalidate the test? Although, you are the only one making a point while mentioning this.

    Although I do agree that no other app will draw this kind of power from your vrms. I don't even feel comfortable running this test on much lower settings than this on my GTX280 since the vrms hit 100c in seconds, no game comes anywhere near that. I also wouldn't be surprised if Nvidia was using some driver tricks since like you pointed out the difference in performance should be lower, and in most power consumption tests that I have see the GTX280 draws more than a 4870 as well and my overclocked gtx280 hits a little lower than 82A (but I may have had multisampeling enabled in the control panel) in 1920x1080 fullscreen. Lastly we don't even know where this 82A even comes from, that number dosen't make sense since it can't be each vrm and it's not all of them.
    Last edited by BababooeyHTJ; 05-27-2009 at 03:31 PM.

  7. #557
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    Quote Originally Posted by BababooeyHTJ View Post
    That wasn't directed at just you. I should have made that clear in the post, sorry.
    My bad as well since I thought it was.

    Quote Originally Posted by BababooeyHTJ View Post
    I haven't seen one post here with anyone with a refrence card with a 3phase vrm that didn't crash that verified that ccc was using default settings and not forcing any post processing.
    The couple of times I went through the thread I thought there was a couple, I don't think they have a CCC SS though.

    Quote Originally Posted by BababooeyHTJ View Post
    People crying foul because much like Furmark Nvidia cards aren't seeing the same framerates even though the vrms are definetly getting a work out is getting old and isn't really relevent at this point. Unless there is new as to why that is I just don't see why that matters in this thread. Is this one point supposed to invalidate the test?
    No, more like we still don't know for sure if it really is the VRMs at fault, though it seems likely. The point is that certain people were "crying" because RV770 owners could not use the full potential of their cards, a sad argument. With how many times this was brought up and by looking at the performance results, I noticed that even with this "simple" code you also cannot fully utilize G200.

    Again, not wanting to keep repeating what has been posted previously but I need to fully explain myself.
    Last edited by LordEC911; 05-27-2009 at 03:31 PM.
    Originally Posted by motown_steve
    Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.

    Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.

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    Quote Originally Posted by Tetedeiench View Post
    It does. Check if your PCB is the reference one (it does not have to do with temperature, but with VRM). Check also if you forced V-sync in the driver, or Antialiasing, or Anistropic, or anything like that.

    Also make sure you followed the configuration stated in the first post (shader complexity 3, fullscreen, high resolution, no error check).
    Do I have to put everything back to default?

    I'm currently forcing the AA and AFs. vsync is always off. You didn't mention any of those in the first page.
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  9. #559
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    which nonreference 4890 cards pass occt ?

    thanks

  10. #560
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    my reference XFX xxx edition (with 8+6-pin power) pass @ 900mhz no problem.

  11. #561
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    thanks sniipedogg

    if its not too much to ask.. would someone make list of the reference/nonreference cards that pass or dont pass

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    Quote Originally Posted by NapalmV5 View Post
    thanks sniipedogg

    if its not too much to ask.. would someone make list of the reference/nonreference cards that pass or dont pass
    Second that.

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    Quote Originally Posted by P4rD0nM3 View Post
    Do I have to put everything back to default?

    I'm currently forcing the AA and AFs. vsync is always off. You didn't mention any of those in the first page.
    If you want to reproduce the crash : yes. Forcing AA lower the load on the GPU, as applying AA is less effective than calculating frames from my test

    That's why you don't have the problem

  14. #564
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    Quote Originally Posted by LordEC911 View Post
    Here...
    Perhaps more of Nvidia's processing power are "reserved" for PhysX calculations. I wouldnt be surprised if many of those transistors are wasted anyways on 32 ROPs, 512-bit memory interface, and espeically PhysX.

    After all, nothing ever pushes closer than 99% of the theoretical maximum. Some of the older cards were so inefficient, like G92 cards, in only getting within 75-85% of the theoretical maximum for fillrate tests.
    Last edited by Bo_Fox; 05-28-2009 at 01:22 PM.

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    Quote Originally Posted by Bo_Fox View Post
    Perhaps more of Nvidia's processing power are "reserved" for PhysX calculations.
    according to nvidia nothing is reserved. when an app requests cuda, the driver will set some shaders aside for that task for the lifetime of that cuda application.

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    Would this qualify as a glaring example of how nvidia uses TWIMTBP and its game developer "support" to optimize games for its lower powered cards? maybe its not but it kinda seems that way

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    the 4870 reference cards crash in intensive games like crysis, crysis warhead, unreal 3 gta 4
    it depends on shader complexity used in the scene resolution AA AF applied core and memory clocks
    heat can make the problem even worse because you don't need to reach 83A as the vrm's get get hotter the limit goes down ,i made my card crash in OCCT gpu test 600X400 window shader complexity 0 when it spiked repeatedly to about 78 A
    idk if there is such a thing as vrm aging but that could make the things even worse.
    crysis default gpu benchmark reaches about 60 A on 1600x1200 (default clocks) and more shader intensive scenes like the battle on the boat get the vrm's even hotter and combined with even higher vrma load end up crashing the card ---i have experienced this a few times .

  18. #568
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    Quote Originally Posted by bluedevil View Post
    the 4870 reference cards crash in intensive games like crysis, crysis warhead, unreal 3 gta 4
    it depends on shader complexity used in the scene resolution AA AF applied core and memory clocks
    heat can make the problem even worse because you don't need to reach 83A as the vrm's get get hotter the limit goes down ,i made my card crash in OCCT gpu test 600X400 window shader complexity 0 when it spiked repeatedly to about 78 A
    idk if there is such a thing as vrm aging but that could make the things even worse.
    crysis default gpu benchmark reaches about 60 A on 1600x1200 (default clocks) and more shader intensive scenes like the battle on the boat get the vrm's even hotter and combined with even higher vrma load end up crashing the card ---i have experienced this a few times .
    Unlikely, others are only seeing ~40a or so in games.
    Originally Posted by motown_steve
    Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.

    Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.

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    One thing that is a given is that 4870/4890 cards have way higher TFLOPS numbers. If there is one program that pushes it as close as possible to the theoretical maximum, this must be it.

    Many others report it heating up their Nvidia cards higher than ever before, and also pushing their GTX 280 cards to 80A, just shy of the 82A ceiling.

    That is all we really know for now, until more findings can be made. The rest are just theories for now.

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    i want 40 A QQ

  21. #571
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    Quote Originally Posted by bluedevil View Post
    i want 40 A QQ
    I thought you said it was crashing?
    Also you running two monitors? 797df and 797MB?
    Originally Posted by motown_steve
    Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.

    Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.

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    like i said in my previous post (witch you should read ) there are certain conditions that have to be met for the card to crash in crysis
    it depends on shader complexity used in the scene(the carrier scene fights at the end of the game for example) because shader complexity = more vrma current amperage ,high resolution ,low AA AF applied, core and memory clocks used (overclock makes things a lot worse ), and most important is heat because after hours of gameplay the vrm's get very hot making them inefficient and the vrma current does not need to pass the 83A limit to crash anymore , it can happen on lower than 83A
    i showed you my card at vrma 58.94 A in the gpu benchmark found in the crysis folder using default clocks and 1600x1200 rez
    the scenes rendered in the benchmark are not the most intense ones found in the game so the vrma didn't get higher .also notice the temps are not that high and that means the vrm's are working great so of corse it didn't crash !!!!!!
    also i am runing only one monitor

  23. #573
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    Quote Originally Posted by bluedevil View Post
    like i said in my previous post (witch you should read ) there are certain conditions that have to be met for the card to crash in crysis
    it depends on shader complexity used in the scene(the carrier scene fights at the end of the game for example) because shader complexity = more vrma current amperage ,high resolution ,low AA AF applied, core and memory clocks used (overclock makes things a lot worse ), and most important is heat because after hours of gameplay the vrm's get very hot making them inefficient and the vrma current does not need to pass the 83A limit to crash anymore , it can happen on lower than 83A
    i showed you my card at vrma 58.94 A in the gpu benchmark found in the crysis folder using default clocks and 1600x1200 rez
    the scenes rendered in the benchmark are not the most intense ones found in the game so the vrma didn't get higher .also notice the temps are not that high and that means the vrm's are working great so of corse it didn't crash !!!!!!
    also i am runing only one monitor
    Yes, I did read your post. Wasn't exactly 100% clear... which is why I asked for clarification.

    So you play with no AF? Wow, don't think I could ever do that.

    I'm sure I can make any game crash on any of my Nvidia cards when they are overclocked...
    Originally Posted by motown_steve
    Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.

    Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.

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    Quote Originally Posted by LordEC911 View Post
    Yes, I did read your post. Wasn't exactly 100% clear... which is why I asked for clarification.

    So you play with no AF? Wow, don't think I could ever do that.

    I'm sure I can make any game crash on any of my Nvidia cards when they are overclocked...
    dude i'm sure you can but my point is i didn't overclock the card it would only make it more likely to crash because higher clocks = more vrma amperage and i don't need that it crashes fine on it's own

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    Hmmm... this could explain my unexplainable crashes... That means that I probably am fine with my power supply and this whole time it was actually this VRM bug thing. I bought this second Power supply booster thing because I thought I was pushing my power supply to much causing these random crashes. I have nice after market sinks on my cards and don't know how hot they are getting now a days (the VRMs) but, I can check real quick.


    Edit:

    Here are some pics, first one is me showing where I kicked up the clocks up a little for my test.



    Second is showing the voltage that I bumped them up to.



    Third is a pic of my VRM temps of my GPU0 which apparently was the only one that Furmark used?? They both get used on everything else I play or benchmark with.



    Fourth shows the temp of the one, GPU the test hit up.





    The point is thought hat I get these random crashes or black screens and a reboot is needed while playing GTA 4 as mentioned on some other site I seen this story on. I have also expierienced it while playing COD 4 and playing it hard like blasting every one for a long time.



    Edit again: I ran OCCT GPU Test and it just locked up and rebooted my PC. That is to funny, I know that the CPU is stable because I have IntelBurnTested it not to long ago.
    Last edited by truehighroller; 05-28-2009 at 10:06 PM.
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