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Thread: OCCT 3.1.0 shows HD4870/4890 design flaw - they can't handle the new GPU test !

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  1. #9
    Xtreme Member
    Join Date
    Dec 2006
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    213
    Quote Originally Posted by Eastcoasthandle View Post
    The reason why people are not agreeing with you is because:
    1. Your test methods are brought to question
    2. No games have been verified by you having shown this problem
    among other specific concerns...

    Well, problem is :
    1- I don't have the means to have another testing method. I'm a single developer. the only ATI video card i have access to is a HD2600 Mobility. My main computer is equipped with a GTX285. And i only have one computer. Imagine me as a guy just like yourself, spending his time developing OCCT.

    I tried to get more professionnal testing done. So far no good. People are just plain ignoring my emails. I thought that having more than 1.500.000 downloads would be enough to get, at least, some listening, or a professionnal test when you uncover something in your own field (which is, stability testing). Seems like not. I have enough proof to get, at least, a "duh, let's check, he may be right". I mean, we had this thing happening on a PC with a ToughPower 1500W. I doubt it was at stake.

    2- No games currently exists which raise this issue. That doesn't mean a game will never exist with this issue. And again, if an app could raise this problem, any other app can.

    If you buy a car that boast it can reach 280Mph on a track, i doubt you'll be happy when you learn it can only reach 200mph on the said circuit track, even if you're only allowed 100mph in real life... that's what we're talking about.

    I am actually longing for a professionnal testing proving me right or wrong. I'm almost sure i'm right, at the moment. Problem is, i've gone as far as i could with my limited testing means.

    You want to help me ? Prove me i'm wrong But i'm sure your HD4870/4890 is going blackscreen with my test at the moment, if you do have one... no ?
    Last edited by Tetedeiench; 05-19-2009 at 12:10 PM.

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