i never did say they would need to use all 32 cores in a north bridge IGP, the point was they can actually compete with other IGPs. to me this is an excellent way for intel to have their little laptops actually run hd movies. selling these as drop in cards should not be their main objective since im betting they are truly not ready to run with the big boys. i expect to see a crappy performance per $ and performance per watt. but that wont matter if you consider the total cost of the computer (preferably the laptop) and how intel is making as much profit as possible due to having almost every part in there made by them. they should start small, with good IGPs, then later go to true GPUs
Larabee will have a tough run if the die is anywhere near 600mm. People will need to accept Larrabee as a graphics capable chip but thats not what its being designed for. The die is too big and its being built for gpgpu purposes to fight off amd/nvidia. All this graphics talk around Larrabee is marketing and a great big smoke screen.
That's doubtful. Intel has a completely separate HPC team that is working on CPUs for that market. They aren't going to pit two of their own products against each other. Word is that there was actually some angst from the CPU group about Larrabee trying to muscle in. So don't expect to see it going up against Xeon anytime soon.
Project offset is supposed to be build around Larrabee (Game engine). And this video is supposed to be made with Larrabee.
http://www.projectoffset.com/media/Video/Meteor.wmv
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Maybe someone has said before, but I honestly can't see how a bunch of x86 CPUs stuck together is supposed to be so great for graphics![]()
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cool vid, and i think that should have been the nature game of 3DmarkV.
Too bad the Engine was created a few years ago and the game was already started before Intel purchased them.
With Intel's backing, money and manpower, I'm sure they could decently rework the engine to optimize for Larrabee but it was not originally created or built around Larrabee.
x86 for the compute power, Larrabee will still have some fix function units.
Originally Posted by motown_steve
Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.
Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.
i think were happy they built it first. from what i read on their site, its all about having an engine that reduces development time and gives user friendly tools to develop. if intel built it, i bet it would take 2x as many people to put a game together. i hope the engine gets used by a few games.
It might be a bit irrelevant, but I think it would be smarter for Intel to make a product that brings something new in terms of gaming instead of GPGPU or computing applications. They could buy Caustic graphics and make a GPU with real time ray tracing for example, this is much more interesting for an average user than GPU computing anyway imo. I hope the performance is decent at least, otherwise there's not much point to move from Nvidia or ATI products at all since these companies have a lot more experience in this area anyway.
Originally Posted by motown_steve
Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.
Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.
Heh, it's the same for GPGPU. However, I think it's a better feature in regards of gaming, and could become more popular easily with Intel pushing it. Every single 3D game would benefit from it (if the game supported this technology that is), but most applications don't need GPGPU processing power. And gaming is what most people buy top graphics cards for. Besides, this could make Larrabee unique in some way, which isn't really true feature wise atm.
Larrabee will most likely face the same trials that Radeon and Geforce experienced in their infancy i.e. it will see R600 and Geforce FX type fiascos as well.
Perkam
Here are some speculation from techreport:
http://techreport.com/discussions.x/16920
Crunching for Comrades and the Common good of the People.
I suspect Larrabee is aimed more at dx11 than backwards compatibility. It certainly won't match Nvidia or ATI for any performance crowns on dx9/10 games. It is aimed at being competitive in the dx11 market place.
Anyone who thinks otherwise will be very disappointed.
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