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Thread: Larrabee - lets get naked!

  1. #51
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    Quote Originally Posted by saaya View Post
    hmmm well for the average user i think cuda is useless... there arent really any notable advantages that a cuda or no-cuda vga brings, or are there?
    i mean sure, if you happen to encode videos a lot and this badaboom tool or cs4 or whatever works for you... but even then the boost is limited... idk, im sceptical about all those attempts to make their cards value look higher than it actually is for average users...

    people go all star eyes about what they can do with their new nvidia card, but they never actually use the features... the ones that do usually find out thats its kinda pointless... i remember when i bought my g4mx card it was advertized as having tv out, but the quality sucked, it had tv in, but was too weak to encode properly, it supported 3d glasses but driver support was a nightmare, it was marketed as a gaming card, but was very slow in games...

    isnt it the same with cuda?
    So tell us saaya... when the last time you used Cuda? Besides I slammed Badaboom. When I used the 1st beta I said it was crap. But TMPEnc uses Cuda well.
    Last edited by [XC] riptide; 05-13-2009 at 07:02 AM.

  2. #52
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    Quote Originally Posted by Katanai View Post
    Yeah, the only problem is that it's a discrete GPU not integrated. That and the fact that we don't really need 32 processing cores on the northbridge...
    i never did say they would need to use all 32 cores in a north bridge IGP, the point was they can actually compete with other IGPs. to me this is an excellent way for intel to have their little laptops actually run hd movies. selling these as drop in cards should not be their main objective since im betting they are truly not ready to run with the big boys. i expect to see a crappy performance per $ and performance per watt. but that wont matter if you consider the total cost of the computer (preferably the laptop) and how intel is making as much profit as possible due to having almost every part in there made by them. they should start small, with good IGPs, then later go to true GPUs

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    Larabee will have a tough run if the die is anywhere near 600mm. People will need to accept Larrabee as a graphics capable chip but thats not what its being designed for. The die is too big and its being built for gpgpu purposes to fight off amd/nvidia. All this graphics talk around Larrabee is marketing and a great big smoke screen.

  4. #54
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    Quote Originally Posted by lockee View Post
    All this graphics talk around Larrabee is marketing and a great big smoke screen.
    That's doubtful. Intel has a completely separate HPC team that is working on CPUs for that market. They aren't going to pit two of their own products against each other. Word is that there was actually some angst from the CPU group about Larrabee trying to muscle in. So don't expect to see it going up against Xeon anytime soon.

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    Quote Originally Posted by Sly Fox View Post
    Can't really see it though, I've seen very few products be truly quality on attempt #1. Intel could have something up their sleeve though, so who knows.

    Yes, and it's called Project Offset ...!

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    Project offset is supposed to be build around Larrabee (Game engine). And this video is supposed to be made with Larrabee.

    http://www.projectoffset.com/media/Video/Meteor.wmv
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  7. #57
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    Maybe someone has said before, but I honestly can't see how a bunch of x86 CPUs stuck together is supposed to be so great for graphics
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  8. #58
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    cool vid, and i think that should have been the nature game of 3DmarkV.

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    Quote Originally Posted by Shintai View Post
    Project offset is supposed to be build around Larrabee (Game engine). And this video is supposed to be made with Larrabee.

    http://www.projectoffset.com/media/Video/Meteor.wmv
    Too bad the Engine was created a few years ago and the game was already started before Intel purchased them.
    With Intel's backing, money and manpower, I'm sure they could decently rework the engine to optimize for Larrabee but it was not originally created or built around Larrabee.

    Quote Originally Posted by SparkyJJO View Post
    Maybe someone has said before, but I honestly can't see how a bunch of x86 CPUs stuck together is supposed to be so great for graphics
    x86 for the compute power, Larrabee will still have some fix function units.
    Originally Posted by motown_steve
    Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.

    Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.

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    Quote Originally Posted by LordEC911 View Post
    Too bad the Engine was created a few years ago and the game was already started before Intel purchased them.
    With Intel's backing, money and manpower, I'm sure they could decently rework the engine to optimize for Larrabee but it was not originally created or built around Larrabee.
    i think were happy they built it first. from what i read on their site, its all about having an engine that reduces development time and gives user friendly tools to develop. if intel built it, i bet it would take 2x as many people to put a game together. i hope the engine gets used by a few games.

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    It might be a bit irrelevant, but I think it would be smarter for Intel to make a product that brings something new in terms of gaming instead of GPGPU or computing applications. They could buy Caustic graphics and make a GPU with real time ray tracing for example, this is much more interesting for an average user than GPU computing anyway imo. I hope the performance is decent at least, otherwise there's not much point to move from Nvidia or ATI products at all since these companies have a lot more experience in this area anyway.

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    Quote Originally Posted by zalbard View Post
    It might be a bit irrelevant, but I think it would be smarter for Intel to make a product that brings something new in terms of gaming instead of GPGPU or computing applications. They could buy Caustic graphics and make a GPU with real time ray tracing for example, this is much more interesting for an average user than GPU computing anyway imo. I hope the performance is decent at least, otherwise there's not much point to move from Nvidia or ATI products at all since these companies have a lot more experience in this area anyway.
    What is the point of developing a ray-tracing processor when there is almost no applications for it?

    Quote Originally Posted by Manicdan View Post
    i think were happy they built it first. from what i read on their site, its all about having an engine that reduces development time and gives user friendly tools to develop. if intel built it, i bet it would take 2x as many people to put a game together. i hope the engine gets used by a few games.
    I have to agree with you there.
    Originally Posted by motown_steve
    Every genocide that was committed during the 20th century has been preceded by the disarmament of the target population. Once the government outlaws your guns your life becomes a luxury afforded to you by the state. You become a tool to benefit the state. Should you cease to benefit the state or even worse become an annoyance or even a hindrance to the state then your life becomes more trouble than it is worth.

    Once the government outlaws your guns your life is forfeit. You're already dead, it's just a question of when they are going to get around to you.

  13. #63
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    Quote Originally Posted by LordEC911 View Post
    What is the point of developing a ray-tracing processor when there is almost no applications for it?.
    Heh, it's the same for GPGPU. However, I think it's a better feature in regards of gaming, and could become more popular easily with Intel pushing it. Every single 3D game would benefit from it (if the game supported this technology that is), but most applications don't need GPGPU processing power. And gaming is what most people buy top graphics cards for. Besides, this could make Larrabee unique in some way, which isn't really true feature wise atm.

  14. #64
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    Quote Originally Posted by zalbard View Post
    They could buy Caustic graphics
    Caustic's entire design is based on fixed-function specialized hardware. Which is the exact opposite of Intel's strategy with Larrabee. Look before you leap.

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    Larrabee will most likely face the same trials that Radeon and Geforce experienced in their infancy i.e. it will see R600 and Geforce FX type fiascos as well.

    Perkam

  16. #66
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    GPU+CPU in one chip it was happened before, hope the new upcoming will make all user feel better than that chip maker have done before, i mean now they fighting of expectantly in this time too

  17. #67
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    Here are some speculation from techreport:

    http://techreport.com/discussions.x/16920
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  18. #68
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    I suspect Larrabee is aimed more at dx11 than backwards compatibility. It certainly won't match Nvidia or ATI for any performance crowns on dx9/10 games. It is aimed at being competitive in the dx11 market place.

    Anyone who thinks otherwise will be very disappointed.

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