+1, Sketchup really only takes an hour or so to get used to and maybe an hour more to figure out all of it's little tricks. I've ran SolidWorks which is probably one of the closest commercial offerings that match the modeling style of Sketchup that I've tried so far (which I actually prefer since it supports splines that I can directly export from Adobe Illustrator as a DWG).
Bentleya: I've been using Adobe Illustrator to do those designs which I then export as a AutoCAD DWG and import into Sketchup.
FrostyPanda: Hopefully sometime this week (got finals coming up :|). As for modeling and rendering, 3Ds Max and Maya are commonly used modeling applications for general 3D and Inventor is more aimed towards product design it seems. Rendering wise, any of those will work, Evil-98 uses Maxwell, so if you had any questions, you could probably ask him. Kerkythea is OSS, so far I've found it to be a very nice renderer, but it may lack the 'finished and polished' feel to it as it's still being developed and has some bugs here and there.






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