Can anyone elaborate?
I see it is 32 bit, so now that macro-ops fusion is enable in 64bit this should give a boost of a couple percent to nehalem in contrast to C2D in realworld 64bit code. Thus they'd be at least eqal in FPU/ALU tests I guess.
Why is nehalem faster in the GPU tests, does anyone know? (it seems they also make us of the CPU?)
Are there any 3dmark experts here?

Could someone compare nehalem with penryn:
http://ocxtreme.org/forumenus/showth...?t=3978&page=7 (link
used to work)
Nehalem 3,2ghz, 9800 GTX+ default
memory IIRC: tripple channel 800mhz (7-7-7-21)
scores 62781 in 3dmark01.
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