Quote Originally Posted by Sr7 View Post
Sorry this is completely wrong. Tearing has nothing to do with the FPS. It has to do with what is in the front buffer when the monitor refreshes. So you'll get tearing no matter what the refresh rate is unless you have v-sync on.

In fact you'll get twice as much tearing with 120Hz because there are twice the number of refreshes, unlinked from the backbuffer presents. But the fact is each refresh displays for less time so it might end up harder to see.

By the way, it's not 120fps, it's 120Hz... 120 refreshes. It is *not* linked to frames in any way.
That is incorrect. I test this on my LCD in UT3, and I put an fps cap of 55fps. No tearing, ever. When I increase it to 100fps, I do notice tearing.

Same thing on my old CRT that supported 120Hz, I put a cap of 115fps and I never saw any tearing. When I increased it to 180fps, I saw tearing.

I'm not sure about LCDs, but refresh rate is also equal to how many fps your monitor can display. If that is not true on LCDs, then please explain, what would be the point of a 120Hz LCD?