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Thread: ViewSonic shows off 22-inch 120Hz LCD monitor at NVISION 08

  1. #26
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    i'd probably pick one up if its real 120hz

  2. #27
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    Quote Originally Posted by mrkram View Post
    wait how does it do 120hz... i thought that was impossible with LCD based displays
    well it's not, all they did is swap out the signal input controller.

  3. #28
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    Quote Originally Posted by Movieman
    With the two approaches to "how" to design a processor WE are the lucky ones as we get to choose what is important to us as individuals.
    For that we should thank BOTH (AMD and Intel) companies!


    Posted by duploxxx
    I am sure JF is relaxed and smiling these days with there intended launch schedule. SNB Xeon servers on the other hand....
    Posted by gallag
    there yo go bringing intel into a amd thread again lol, if that was someone droping a dig at amd you would be crying like a girl.
    qft!

  4. #29
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    Will this thing take a true 120hz output from my video card or does it take 60hz and then fake 120 like the TVs have been doing? If it's the latter then forget it, I'm sticking to my FW900 which can do true 120hz and more.
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  5. #30
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    Then the tricks they're pulling are real nice because it fooled my eyes. I went to a local place here and Circuit City to see several models. I was helping a friend buy a TV. I got ready to explain the Rip-offs and or Gimmicks. Instead, more times than not, I was BLOWN away. Who cares about how or what they're doing, it's the end result that matters.
    Quote Originally Posted by Movieman
    With the two approaches to "how" to design a processor WE are the lucky ones as we get to choose what is important to us as individuals.
    For that we should thank BOTH (AMD and Intel) companies!


    Posted by duploxxx
    I am sure JF is relaxed and smiling these days with there intended launch schedule. SNB Xeon servers on the other hand....
    Posted by gallag
    there yo go bringing intel into a amd thread again lol, if that was someone droping a dig at amd you would be crying like a girl.
    qft!

  6. #31
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    Quote Originally Posted by RPGWiZaRD View Post
    I'd say the biggest advantage is being able to "get/see" up to 120 FPS ingame in games. Now it's down to personal opinion what's "sufficient" FPS etc but there's lots of players yet today that refuse to play FPS games at say less than 100 fps. I certainly don't need it for all games but being a huge fan of Unreal Tournament series I've always played these at 100Hz/100 FPS and playing it at 60 FPS feels so wrong and unsmooth for me now. There are also a couple of racing games I prefer having as smooth "motion" as possible such as FlatOut 1 & 2, for me it adds to the overall feel like it would me more realistic/realtime.

    Many argues a person cannot see above "x" FPS anyways but AFAIK there's no real answer to that and probably varies a bit from person to person. I honestly after a lot of testing know I can see a difference up to around 100Hz, between 120 and 100Hz I see no noticable difference anymore.

    120Hz should also be a good addon if talking about tearing, more games could be run with vsync off I suppose.
    there is actually truth to seeing at certain FPS, just the nay sayers ignore it. Its proven you cannot see beyond around 80 (varies a little from person to person like you said) and taht people who say they "see" the difference are just fooled by feeling it. YOu may not necessarily see the difference at higher FPS, but the way mechanics work in gmaes you will definetly "feel" the diffrence, but you conscientiously are fooled you are seeing it. Either way, higher is better in games, whether you claim to see it or not. Depending from game to game of coarse.
    This post above was delayed 90 times by Nvidia. Cause that's their thing, thats what they do.
    This Announcement of the delayed post above has been brought to you by Nvidia Inc.

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  7. #32
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    Quote Originally Posted by Donnie27 View Post
    Then the tricks they're pulling are real nice because it fooled my eyes. I went to a local place here and Circuit City to see several models. I was helping a friend buy a TV. I got ready to explain the Rip-offs and or Gimmicks. Instead, more times than not, I was BLOWN away. Who cares about how or what they're doing, it's the end result that matters.
    The trick works amazingly with movies and TV. But those TVs WILL NOT show 120hz in games, when hooked to a pc, or game system, they revert to 60hz. That is the reason people are conclusive about this. If they have figured a way to to display 120hz in games, im all for it. Hell if they use a trick for games im all for it, if its tricky enough.
    Last edited by Decami; 08-26-2008 at 01:36 PM.
    This post above was delayed 90 times by Nvidia. Cause that's their thing, thats what they do.
    This Announcement of the delayed post above has been brought to you by Nvidia Inc.

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  8. #33
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    Quote Originally Posted by Oc-Ghost View Post
    Sorry to crash the party, and hi RPGWizard!

    A single link DVI canīt handle 1920x1200@120Hz, not enough bandwidth.
    Iīm not even sure on 1650x1080 , probably doable if they make it Dual DVI .

    Oh well, wait and see.

    *edit*
    pics: http://www.bit-tech.net/news/2008/08...-really-cool/1
    I was about to say, probably the reason it isnt a 24 inch at 1920x1200.

    by the way, sorry for the multiple posts. My mind scatters.
    This post above was delayed 90 times by Nvidia. Cause that's their thing, thats what they do.
    This Announcement of the delayed post above has been brought to you by Nvidia Inc.

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  9. #34
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    A 120mhz display doesn't mean the interface or the refresh rate is 120mhz, it means the hardware display unit operates at that speed.

    Watch a baseball game on a Sony then on a Sony with 120mhz technology, it just tracks the baseball without jaggies or blurring. Same in hockey or golf.

    The pixels will still operate at whatever 4~9ms they natively have, but the engine is running twice as fast. The hardware is faster so the weakest link is now the pixils themselves, not the processing.



    .

  10. #35
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    Quote Originally Posted by Xoulz View Post
    A 120mhz display doesn't mean the interface or the refresh rate is 120mhz, it means the hardware display unit operates at that speed.

    Watch a baseball game on a Sony then on a Sony with 120mhz technology, it just tracks the baseball without jaggies or blurring. Same in hockey or golf.

    The pixels will still operate at whatever 4~9ms they natively have, but the engine is running twice as fast. The hardware is faster so the weakest link is now the pixils themselves, not the processing.



    .
    Yes, but that is assuming this is a real 120Hz LCD -- and that it is not using Black Frame Insertion as all current 120Hz LCD TVs do.
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  11. #36
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    Quote Originally Posted by Decami View Post
    The trick works amazingly with movies and TV. But those TVs WILL NOT show 120hz in games, when hooked to a pc, or game system, they revert to 60hz. That is the reason people are conclusive about this. If they have figured a way to to display 120hz in games, im all for it. Hell if they use a trick for games im all for it, if its tricky enough.
    That's what he was looking for, a TV, not a Monitor. I thought this was more than a mere Hack and some the monitors have caught up to their TV counterparts. If not, shame on them for trying to BS folks.
    Quote Originally Posted by Movieman
    With the two approaches to "how" to design a processor WE are the lucky ones as we get to choose what is important to us as individuals.
    For that we should thank BOTH (AMD and Intel) companies!


    Posted by duploxxx
    I am sure JF is relaxed and smiling these days with there intended launch schedule. SNB Xeon servers on the other hand....
    Posted by gallag
    there yo go bringing intel into a amd thread again lol, if that was someone droping a dig at amd you would be crying like a girl.
    qft!

  12. #37
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    I hate 60hz it drives my eyes crazy.... yes i can tell and always turn up every system that is running that, it is also why i don't own to many LCD's yet.....

    common viewsonic...
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  13. #38
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    Quote Originally Posted by Xoulz View Post
    A 120mhz display doesn't mean the interface or the refresh rate is 120mhz, it means the hardware display unit operates at that speed.

    Watch a baseball game on a Sony then on a Sony with 120mhz technology, it just tracks the baseball without jaggies or blurring. Same in hockey or golf.

    The pixels will still operate at whatever 4~9ms they natively have, but the engine is running twice as fast. The hardware is faster so the weakest link is now the pixils themselves, not the processing.
    .
    See, that's just what we were looking at, a Baseball Game. The pitch, the swing of the Bat, hot shot grounder, and the throw to 1st where were old school Pro Trinitron CRT clean=P

    I don't care if they used AA and AF to do it, it was PERFECTLY done. Computer LCD's should have caught up by now. Come on guys, Hanna Montana in Blue Ray 3D, why? I know I still have a pair of old Asus 3D glasses somewhere
    Quote Originally Posted by Movieman
    With the two approaches to "how" to design a processor WE are the lucky ones as we get to choose what is important to us as individuals.
    For that we should thank BOTH (AMD and Intel) companies!


    Posted by duploxxx
    I am sure JF is relaxed and smiling these days with there intended launch schedule. SNB Xeon servers on the other hand....
    Posted by gallag
    there yo go bringing intel into a amd thread again lol, if that was someone droping a dig at amd you would be crying like a girl.
    qft!

  14. #39
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    The 120hz works well on TVs, bid difference in sports, its easiest to see in scrolling text.

    I would love to see a true 120hz, however, that's going to put a big strain on our display cards. Honestly if the display has a method of "predicting" the missing frame, and can do it accurately, I'm all for it!

  15. #40
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    Quote Originally Posted by systemviper View Post
    I hate 60hz it drives my eyes crazy.... yes i can tell and always turn up every system that is running that, it is also why i don't own to many LCD's yet.....

    common viewsonic...
    60Hz on a CRT is visible yes, drives me batty. However, 60Hz on an LCD doesn't flicker, so I don't see how it could drive your eyes crazy
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  16. #41
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    Quote Originally Posted by Decami View Post
    The trick works amazingly with movies and TV. But those TVs WILL NOT show 120hz in games, when hooked to a pc, or game system, they revert to 60hz. That is the reason people are conclusive about this. If they have figured a way to to display 120hz in games, im all for it. Hell if they use a trick for games im all for it, if its tricky enough.
    120Hz TV's always run at 120Hz. However, they can only accept a 60Hz signal, which is then converted to 120Hz.

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  17. #42
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    http://reviews.ebay.com/LCD-vs-CRT_W...00000002341549

    NO FLICKER - There is no flicker on an LCD display because, while a CRT must be refreshed, the LCD has a constant source of light over the whole screen. Once a pixel is on, it stays on until turned off.

    There are tons of "How It Works" and FAQs all over the web.
    Quote Originally Posted by Movieman
    With the two approaches to "how" to design a processor WE are the lucky ones as we get to choose what is important to us as individuals.
    For that we should thank BOTH (AMD and Intel) companies!


    Posted by duploxxx
    I am sure JF is relaxed and smiling these days with there intended launch schedule. SNB Xeon servers on the other hand....
    Posted by gallag
    there yo go bringing intel into a amd thread again lol, if that was someone droping a dig at amd you would be crying like a girl.
    qft!

  18. #43
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    Quote Originally Posted by CandymanCan View Post
    Yes im sure we all know this. Thats why i said whats the point of 120HZ on a LCD
    More than likely meant for the one who didn't, not for those who do
    Quote Originally Posted by Movieman
    With the two approaches to "how" to design a processor WE are the lucky ones as we get to choose what is important to us as individuals.
    For that we should thank BOTH (AMD and Intel) companies!


    Posted by duploxxx
    I am sure JF is relaxed and smiling these days with there intended launch schedule. SNB Xeon servers on the other hand....
    Posted by gallag
    there yo go bringing intel into a amd thread again lol, if that was someone droping a dig at amd you would be crying like a girl.
    qft!

  19. #44
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    Quote Originally Posted by CandymanCan View Post
    Yes im sure we all know this. Thats why i said whats the point of 120HZ on a LCD
    Umm, because the human eye can still make the distinction between 60fps and 120fps? And for that matter 220fps? There is no known limit as to how many fps the human eye can see -- although 220 is the highest tested.
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  20. #45
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    And for those who didnt read previous posts (003, CandymanCan) there's already a post on seeing or feeling the differences in FPS.

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  21. #46
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    Quote Originally Posted by 003 View Post
    Umm, because the human eye can still make the distinction between 60fps and 120fps? And for that matter 220fps? There is no known limit as to how many fps the human eye can see -- although 220 is the highest tested.
    It has nothing to do with FPS as rendered by your video card... the refresh rate is independent of that as long as you're not v-sync'ed. It has to do with Hz (cycles/second). If you try to run stereo with 60Hz, it will be majorly flickery, you'll break the 3d illusion, and also get a MAJOR headache.

  22. #47
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    If this is a real 120hz monitor then my only response is....











































    YES!!

    YES!!

    YES!!

    YES!!

    FINALLY

  23. #48
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    I'd be interested in trying one of these as I used to play CS and UT2k4 quite competitively and generally at 100FPS. I still feel the difference from 60-100 ( namely the responsiveness of my input and netcode communications ) with todays LCDs but I'd like to see how these *new* ones would fair.
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    So, really this has nothing to do with refresh rates at all, that's just to fool/compensate for the layman. It's all about upconverting what's been filmed to a higher framerate. What n00bishness. I agree with whoever said that LCD's should be far past this. Seriously, LCD's should be raping CRT's at this point, and they aren't.
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    Quote Originally Posted by Swatrecon_ View Post
    So, really this has nothing to do with refresh rates at all, that's just to fool/compensate for the layman. It's all about upconverting what's been filmed to a higher framerate. What n00bishness. I agree with whoever said that LCD's should be far past this. Seriously, LCD's should be raping CRT's at this point, and they aren't.
    What?? this has everything to do with refresh rates. There's absolutely a need for this if you want to run stereo 3d. Otherwise it's not really necessary (I don't personally see any flickering on my 60Hz LCD.. do you?

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