ok, i own a tft and i'm running it at 1680x1050@60hz.
while playing games i have two options:
1. playing with vsync=off and aload of tearing
or
2. playing with vsync=on and aload of mouse lag.
both ways are absolutely anything but satisfying. the only way i can stand this in fast paces games (e.g. ut1, q3) is playing with a res of 1280x1024@75hz, because the higher the refresh rate the less i recognize tearing. even though, 75hz is still too few to play with vsync=on due to mouselag. i've discovered that i need atleast 85hz to be able to use vsync without a noticeable mouselag.
so yeah, what was my point with all this?
-> if the monitor is really running at 120hz, you can enable vsync without any mouselag and tearing.
even if you'd play without vsync, you'll notice less tearing on a 120hz display than on a 60hz one (as it's refreshing faster).
talking about monitors has become as complex as e.g. talking about cpus. even the 60hz-topic in tft related discussions is a science in its own...
there are still people out there who argue that 60hz on a tft are absolutely enough. i for my part, totally disagree with these people. there are differences, huge differences to say the least, and 60hz should have been exterminated years ago, even in tfts...
if you've ever worked on a monitor that is running with 100+ hz you'll never want to revert back to anything lower than 85hz, even if it's a tft. the more hz = the more fps, the more fps = the smoother are movements/animations.






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