is it?
The thing is that I believe this test is more creditable because it isn’t perfect. There is a lot going on in gaming and there could be other things on the computer that effects the game, of course it could be the human factor. But the thing is that the scores seems to be honest, they don’t care if it looks strange.
The big problem is that there is so very hard to find test that somehow is checking this problem. You need to compare one slow and one fast processor on high res with one very fast video card. The speed can’t be hindered by the processor speed or the video card. Best would be to compare one slow AMD Phenom ( 9550) with a good motherboard, now that these 790GX is coming that would be very interesting to compare, with one very high clocked Intel and a very fast Video Card. Then you have one solution that has very strong I/O but the processor isn’t that fast. Another solution that has very strong processor but I/O and memory transfers isn’t that fast. Checking the behavior on these computers would say a lot on why things happens.
There is another scenario that is similar to that if you compare one single core processor with a dual core. If you have one single core processor is running at 3 GHz and one dual core running at 1.5 GHz. You are using these for normal work as word processing, surfing, chatting e.t.c. What processor would get the most pleasant experience?
If you test these then the 3 GHz will win big over dual @ 1.5 GHz
If the 3 GHz runs some threads and one thread is set to higher priority and that thread does some demanding operations, then what happens to the other threads? They just stop.
If one thread crashes on then 3 GHz in a loop with higher priority, then the other threads also will be veeery slow.
What happens if a game is multithreaded or there are some other threads in the background of a game? That thread is set to high priority and does some memory intensive thing. Remember that the only path C2D and C2Q has to communicate with other hardware is the Front Side Bus. That traffic is probably controlled by hardware but it could be that two threads is located on the same core, other threads could also be waiting for one thread to get ready.






Bookmarks