LoL...Stevil...you got my old dualie out of my BP6...you know I've been doing this a while...So yes, PCI-e Frequency has been changed, with no noticuble difference.


Also note, pls, that as I have mentioned before...that video is with in-game res set to 1280x1024...but 1680x1050 it's barely noticible...so your comment aobut swap file makes a wee bit of sense, however, it's the gmae itself, or the driver interaction, that makes the problem as evident as it is.

I mean really...I don't play @ 1280x1024...the video is only an example of the behavior.


GRID..in corners...when the actual rendering is far less than on a straight(due to draw distance)...it happens on the straights too, but nowhere near as pronouced...


It really makes me think of how the game is being rendered that is the issue...framerate will be 100+...appears like 20FPS...seems like as data flow to the card increases, stutter rears it's ugly head...like the data flowing in the card itself is stalling...maybe it's the data on the pci-e bus...I dunno.



ANyway, I'll end this here for now...maybe I'll start a thread on the issue at a later time, but I'll leave off with this:

The problem IS going away as drivers are updated. WHy, or how, I dunno...but it truly seems OEMs are aware of the issue, and are working to rectify it. We can hope that R700's multi-gpu communication implementation will overcome this problem, or be a fix, but until the card comes out, we won't know.

I also have a feeling that the driver for R700 is what will hold the card back. I do not think AMD wants another relase fiasco like UVD on thier hands, so I remain confident soemthing will happen.