236 is absolute max, as in if EVERY single transistor of the chip is running at full load(here's a hint, that's not going to happen)... Every single shader, TMU, Rop, using ALL of the memory bandwidth as well as ALL off the memory itself...Everything.
In all reality, that pretty much never is going to happen, period. Once one part bottlenecks the performance, boom, you're not on full load of the chip.![]()
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