Quote Originally Posted by LordEC911 View Post
First games don't "need" a higher pixel fillrate, that is dependent on the resolution, obviously.
ROFL. Yes, they do. At a given resolution and settings, a card with better fill rate will perform better when the API demands that.

Quote Originally Posted by LordEC911 View Post
I also don't know if I would call G80 balanced...
It certainlly is. Name an area in which it is unbalanced. There are none. I challenge you to explain to everyone how the G80 architecture is not balanced. Compare this to R600 which is good as some things and poor at others.

Quote Originally Posted by LordEC911 View Post
Also this whole, R600's downfall is the ROPs and broken AA is BS. There seems to be a larger hit from AF, which is why AMD/ATi is doubling the texture units, than there is from AA.
16 ROPs will not hurt the RV770 at all, they simply need to do a little tweaking, like doubling the Z per clock from 2x to 4x, and things should be fine.
ROPS do a lot more than just AA. Read what I wrote.