Well, 64bit will tide us over nicely for the next couple decades till quantum computers go mainstream.
But, x86 is growing to be a significant handicap.. I'm sure power consumption on P4 would have been a lot lower if it wasn't spending all that time sorting and translating x86.
Any chance Intel might revisit idea of moving consumers over to IA64 (ie Itanium)?
Oh and does anyone know Nehalem core specifics... ie detailed specint/specfp, actual IPC in single-threaded apps? I'm sure server/3Drendering folks will appreciate the 8 cores/16 threads, but it would be nice to know if there will be any benefit for the 95% of consumer apps/games that aren't multi-threaded.
IMHO, >2 cores for consumers is a waste of resources/money... I dont think mainstream is silly enough to catch onto move to 8 core/16thread.
EDIT:
Is anybody actually really excited about faster CPUs? What's the point?
Games are all GPU limited, and market is moving from PC to consoles. And even the slowest Wolfdale (2.66Ghz) blazes through everything consumer joe throws at it. At times like this Microsoft would usually come to the rescue with the next killer up, or some newer version of Office bloatware.... where is the next killer app? what is it?
motion capture web avatars with 3D ray-trace rendered hair, individually per-pixel shaded and lighted?
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