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Thread: AMD FX-8150 Bulldozer finally tested

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  1. #11
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    Quote Originally Posted by highoctane View Post
    It is indicative of the cpu's ability to generate game & frame data for the gpu. If you use high or low resolution the cpu still generates the same game and frame data but at high resolution the cpu is limited by the gpu's speed for rendering the frames which means all you see is more of a gpu limitation than a cpu limitation at higher resolutions.

    In the end the cpu that can pump the highest fps period, raw cpu speed unhindered, has more processing power but that doesn't mean it translates into raw performance for other workloads.
    So how do you explain those occasions where the *much* faster cpu at low res has the tables turned at loses by a couple of frames at higher resolution? Nehalem was notorious for this for a long time, losing at high resolution to the 940 BE. If it's always faster, why was it losing so many at highest res? Maybe a different kind of bottleneck is starting to show, one that moves the fps in favour of the AMD chip at actual gaming (ie gpu bound) resolutions?

    If SB is 50% faster at low res all the time, stands to reason it should be at least 1% faster at high res all the time, right? We'll see.
    Last edited by jimbo75; 10-09-2011 at 11:03 AM.

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