
Originally Posted by
highoctane
It is indicative of the cpu's ability to generate game & frame data for the gpu. If you use high or low resolution the cpu still generates the same game and frame data but at high resolution the cpu is limited by the gpu's speed for rendering the frames which means all you see is more of a gpu limitation than a cpu limitation at higher resolutions.
In the end the cpu that can pump the highest fps period, raw cpu speed unhindered, has more processing power but that doesn't mean it translates into raw performance for other workloads.
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