Quote Originally Posted by Florinmocanu View Post
what we need right now is more displacement usage in DX 11, to actually start to show off good quality models and 2 GB needed for games. Hopefully, Crysis 2 will bring these things, since the engine is also DX 11. I have high hopes for it to raise the stakes in this industry.

As a 3D artist, what do you think about the use of tessalation in the new stalker COP? It's only present on models? I'm anxiously waiting for this release and just bought a hd5850 mainly because of it (stalker aficcionado here ).



regards