Mantle is not in any way intended to replace high level API's like DirectX or OpenGL. Mantle is a low level API which is designed to give a more fine grained level of access to the hardware while working alongside DirectX or OpenGL with the goal of optimizing long-cycle hardware performance.
Mantle is nothing more than a copy of Microsoft's low level directx based API found on the Xbone.
I suggest you read this thread http://beyond3d.com/showthread.php?t=64355
And please refrain from continuing your childish behavior if you feel the need to post over at beyond3d. I suggest you stick with reading only if you visit their site.





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