Quote Originally Posted by Piledriver View Post
So AMD is winning by breaking others with unfair methods because Nvidia will continue to use Directx and opengl.
Mantle is not in any way intended to replace high level API's like DirectX or OpenGL. Mantle is a low level API which is designed to give a more fine grained level of access to the hardware while working alongside DirectX or OpenGL with the goal of optimizing long-cycle hardware performance.

Mantle is nothing more than a copy of Microsoft's low level directx based API found on the Xbone.

I suggest you read this thread http://beyond3d.com/showthread.php?t=64355

And please refrain from continuing your childish behavior if you feel the need to post over at beyond3d. I suggest you stick with reading only if you visit their site.