from what I understand about Mantle, it's just a different API available to the game developer... they can decide to use it, or don't
you can render your game on Mantle, OpenGL or DirectX... if your card is based on GCN, then the game can use Mantle, if it's not, then will use OpenGL, DirectX... how can Mantle affect negatively an Nvidia card then, if the card doesn't support Mantle??? The game will just render in DirectX / OpenGL




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