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Thread: "STALKER" developer GSC closes its doors

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  1. #11
    Xtreme Member
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    Mar 2007
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    317
    Quote Originally Posted by Pontos View Post
    First, PC gaming is not dead nor will be. That line was used countless times in the past decade and it's getting boring to hear.
    I was never of those who used the phrase "PC gaming is dying", what I'm using instead is that it's *dead* (now). Because I know no other word to use for a platform which has no games of it's own. Sure we get tons of ports, but that's what they are *ports*, you can enjoy them better to the console that they were intended. Sure the phrase has been overused, but for once it's true (name me more than 3 AA titles developed *for* the PC in the last year or two).

    As for the rest you're right, it happens when an industry gets too large, but what also happens is that innovation does *not* cease. Sure holywood took over film-making but you can still find decent movies (that can offer something new and/or interesting) if you know where to look. I just don't think that indie developers are of the same caliber as indie film-makers, not to diss their games, but they're not actually doing anything that ID, Valve, Black Isle haven't done 10 times better back in the 90s (as far as innovation goes)... *that's* what I miss, and nothing -I believe- can account for it apart from the loss of vibrancy that the PC developer community once had...
    Last edited by Stevethegreat; 12-10-2011 at 10:36 AM.

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