I was never of those who used the phrase "PC gaming is dying", what I'm using instead is that it's *dead* (now). Because I know no other word to use for a platform which has no games of it's own. Sure we get tons of ports, but that's what they are *ports*, you can enjoy them better to the console that they were intended. Sure the phrase has been overused, but for once it's true (name me more than 3 AA titles developed *for* the PC in the last year or two).
As for the rest you're right, it happens when an industry gets too large, but what also happens is that innovation does *not* cease. Sure holywood took over film-making but you can still find decent movies (that can offer something new and/or interesting) if you know where to look. I just don't think that indie developers are of the same caliber as indie film-makers, not to diss their games, but they're not actually doing anything that ID, Valve, Black Isle haven't done 10 times better back in the 90s (as far as innovation goes)... *that's* what I miss, and nothing -I believe- can account for it apart from the loss of vibrancy that the PC developer community once had...
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