What would you like to see?
The most interesting part (to me) I already saw... Looking at average response times, iodrive took 0.045ms*60k = 2.7 seconds to serve the required data (reads), while X25-E array took 4.4 seconds. The savings of 1.7s in load times between the two game loads are very close to what actually happens when I compare with a stopwatch.
So theoretically, if my storage system was infinitely fast, I would shave another 2.7s off my load times. The rest is bottlenecked by other components (CPU mostly).
I would be interested to confirm exactly where the iodrive gains so much over the x25-e array... It is obviously the low QD small file performance, but it would be nice to confirm.





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