Crysis 1 at Extreme Quality:
http://www.youtube.com/watch?v=B3EEj...embedded#at=35
Yea, definitely not buying anymore Crytek games that get multiplatform releases.
Crysis 1 at Extreme Quality:
http://www.youtube.com/watch?v=B3EEj...embedded#at=35
Yea, definitely not buying anymore Crytek games that get multiplatform releases.
Bill Cosby: Stewie, what do you think candy is made out of?
Stewie Griffin: Sunshine and farts! What the hell kind of question is that?!
Yup, just looking at the video, I can guess it's a mod because I recently played Crysis 1 and Warhead at maxed settings and it didn't even look remotely close to that. Of course, when you add mods, it becomes easy to turn the game into something amazing. *prays for a mod tool kit for CryEngine 3*![]()
i7 2600K @ 4.6GHz/Maximus IV Extreme
2x 4GB Corsair Vengeance 1866
HD5870 1GB PCS+/OCZ Vertex 120GB +
WD Caviar Black 1TB
Corsair HX850/HAF 932/Acer GD235HZ
Auzentech X-Fi Forte/Sennheiser PC-350 + Corsair SP2500
CPU: - I7 4930K (EK Supremacy )
GPU: - 2x AMD HD7970 flashed GHZ bios ( EK Acetal Nickel Waterblock H2o)
Motherboard: Asus x79 Deluxe
RAM: G-skill Ares C9 2133mhz 16GB
Main Storage: Samsung 840EVO 500GB / 2x Crucial RealSSD C300 Raid0
1. Asus P5Q-E / Intel Core 2 Quad Q9550 @~3612 MHz (8,5x425) / 2x2GB OCZ Platinum XTC (PC2-8000U, CL5) / EVGA GeForce GTX 570 / Crucial M4 128GB, WD Caviar Blue 640GB, WD Caviar SE16 320GB, WD Caviar SE 160GB / be quiet! Dark Power Pro P7 550W / Thermaltake Tsunami VA3000BWA / LG L227WT / Teufel Concept E Magnum 5.1 // SysProfile
2. Asus A8N-SLI / AMD Athlon 64 4000+ @~2640 MHz (12x220) / 1024 MB Corsair CMX TwinX 3200C2, 2.5-3-3-6 1T / Club3D GeForce 7800GT @463/1120 MHz / Crucial M4 64GB, Hitachi Deskstar 40GB / be quiet! Blackline P5 470W
It would be a matter of getting them to not lock the PC version at the level needed for the game to run in consoles. But if you think about it, depending on what feature you're talking about it might or might not be feasible.
Crysis 2 on the PC suffers from artificial limits imposed at the design stage which were made with the consoles in mind.
You get relatively narrow and static environment (A city instead of a jungle), indestructible trees, boxes and even light posts (For real) and other kinds of stuff.
If they make the necessary changes in the maps to enable that and other features for the PC version then you will be dealing with a noticeably different experience, and that goes against the usual focus of multiplatform titles were "All versions are the same".
Check the tech demo videos for Cryengine 3. It's just as capable as Cryengine 2 is if not better. Crysis 2 simply doesn't give the engine a proper use for the reasons stated above.
The moment they release the mod tools (If they ever do) we will be able to see the real capabilities of the engine, by making maps and stuff with actual physics all around for example, just like in Crysis.
This however does not justify the fact that they specifically disabled any kind of deep graphical customization, or that they used the same low res textures as the console versions when they had high def versions of them ready to use. That's simply not giving a.
This is why Crysis 2 is a terrible example of the engine they are trying to sell, features and capabilities wise.
It, however, shows that the thing can run in Microsoft's and Sony's money-printing boxes, which is what really matters to most potential licensees after all...
In short, make a PC only game to get your tech to the infinite and beyond, or suffer the Lowest Common Denominator syndrome.
Combine it with rygels texture pack and xigmateks physics/particel mod and you get Maximum Awesomeness and a game that even makes todays highend rigs screm... with a game that is now nearly 4 years old.
Xigmateks mod:
Here a older version, but shows good effects:
http://www.youtube.com/watch?v=WTFQp625FqI
And the newest version:
http://www.youtube.com/watch?v=PDI2xamrb3Q
As for the patch... another extreme fail form crytek.. there MP cheat fix was nothing more then ignoring the unpaked pak files in the game directory... despite that peopel still get random disconnets, people still can play MP with random key and in SP nano catalyst is still buged...
But with this they also locked down the possibilty to replace textures... normal you can just unpak the pak file in the game directory and then replace the texture.. now this option is gone... gg. Also i doubt this will stop people form modifieng there xml files... all they need to do is to import there modified xml into the pak file... and there are tools out there where you can do this.
Instead of opening it up, with every patch they lock crysis 2 down more and more.![]()
Intel Core i7 6900K
Noctua NH-D15
Asus X99A II
32 GB G.Skill TridentZ @ 3400 CL15 CR1
NVidia Titan Xp
Creative Sound BlasterX AE-5
Sennheiser HD-598
Samsung 960 Pro 1TB
Western Digital Raptor 600GB
Asus 12x Blu-Ray Burner
Sony Optiarc 24x DVD Burner with NEC chipset
Antec HCP-1200w Power Supply
Viewsonic XG2703-GS
Thermaltake Level 10 GT Snow Edition
Logitech G502 gaming mouse w/Razer Exact Mat
Logitech G910 mechanical gaming keyboard
Windows 8 x64 Pro
Bookmarks