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Thread: Crysis 2 only DX9 - DX11 will be "later" with an update

  1. #601
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    Quote Originally Posted by Musho View Post
    Dude, my laptop with a 5470 with a measly 80 shaders can run Crysis and Crysis warhead just fine. The engine scales down amazingly well.

    What would you rather have?

    A. Game that looks really good at medium settings and runs at current hardware, but looks better than anything presented so far at max settings, but needs next-gen hardware.

    B. Game that looks really good at max settings and runs at current hardware, but there's no way to increase the graphics further.

    Crysis 1 went with A, and I'm glad it went with that choice. It made sure new and faster hardware than available was needed. That's what's pushing PC-gaming graphics!
    Crysis 1 was stupid because it went with A. It wasn't that good of a game unless it was cranked all the way up, and once you beat it there wasn't much of a point going back since you already knew what to do and had seen it all.

    If you had an SLI 8800 configuration when it hit, Crysis 1 was a good game, if you didn't it was a bad game, this is entirely because it relied on visuals. So it was only worth a purchase for a minority of people, thus it didn't sell well and got pirated to hell and back, oh well, don't release games most people can't play properly.

    Crysis 2 is a good game, and more people can run it.

    The proper approach to PC gaming is companies like Valve. Don't release products that most people can't properly enjoy.

    I'd rather see PC gaming grow and improve, and releasing games that the majority of people can't fully enjoy isn't the way to go about it. That's a sure way to keep decreasing the amount of people that can play and make it a substandard and obnoxious platform for people, and we've seen the results of that in people purchasing less games and moving to consoles.
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  2. #602
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    Quote Originally Posted by crash5s View Post
    Crysis 1 was stupid because it went with A. It wasn't that good of a game unless it was cranked all the way up, and once you beat it there wasn't much of a point going back since you already knew what to do and had seen it all.

    If you had an SLI 8800 configuration when it hit, Crysis 1 was a good game, if you didn't it was a bad game, this is entirely because it relied on visuals. So it was only worth a purchase for a minority of people, thus it didn't sell well and got pirated to hell and back, oh well, don't release games most people can't play properly.

    Crysis 2 is a good game, and more people can run it.

    The proper approach to PC gaming is companies like Valve. Don't release products that most people can't properly enjoy.

    I'd rather see PC gaming grow and improve, and releasing games that the majority of people can't fully enjoy isn't the way to go about it. That's a sure way to keep decreasing the amount of people that can play and make it a substandard and obnoxious platform for people, and we've seen the results of that in people purchasing less games and moving to consoles.
    Maybe it's just me but the first time I played through Crysis it was on a 1950XTX and it ran decent on all medium settings. I played it and loved it. I have many times gone back and played it over. I play it again almost every-time I upgrade my system and each time the experience gets better and better. One thing I loved about it was the sound design. Once I got off of onboard sound and into my X-FI with some decent headphones it was like a whole new game...

    lots of people say otherwise but I think the open maps and the Nano Suit made Crysis one of the best shooters from a gameplay perspective. lots of people also rag hard on the AI in the game but I would really like to see a shooter with better AI... ya they tend to turn around from time to time. but I have yet to find another game where the AI will use the terrain effectively to hide and flank you... also the AI is much more Dynamic than you might think. I have played through Crysis and Warhead many times and in the same spot I offen get different AI responses to how I play. for example if I go all Rambo style into a champ I might be met with reinforcing troops rocking in a truck. other times it will be just guys on foot and sometimes nothing at all. the AI feels much more simulated compared to scripted.

    I will be firing up Crysis 2 tonight in 3D Vision, after which I will be able to render my full impressions of the game form what I got out of the Demo however I'm not expecting to be impressed.
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  3. #603
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    I am sorry brother, but all your post is belong to wrong.

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    Quote Originally Posted by crash5s View Post
    Crysis 1 was stupid because it went with A. It wasn't that good of a game unless it was cranked all the way up, and once you beat it there wasn't much of a point going back since you already knew what to do and had seen it all.
    In Crysis 1 you had an open world and a sandbox gameplay, where you could choose multiple aproaches on how to achieve a goal. Non linear gameplay, possibility to choose. Do you have that with Crysis 2? No.

    Quote Originally Posted by crash5s View Post
    If you had an SLI 8800 configuration when it hit, Crysis 1 was a good game, if you didn't it was a bad game, this is entirely because it relied on visuals.
    This has got to be one of the most funny things I have heard in a good time. So, if a new road was built, it would only be a good road if I could afford to drive a Ferrari, just because I have a Ford Fiesta it's a bad road then. Very good.

    Quote Originally Posted by crash5s View Post
    So it was only worth a purchase for a minority of people, thus it didn't sell well and got pirated to hell and back, oh well, don't release games most people can't play properly.
    Crysis sold so badly that Crytek had to open several studios worldwide. It was pirated back and forth because it was made using the above mentioned A method.

    Quote Originally Posted by crash5s View Post
    Crysis 2 is a good game, and more people can run it.
    So a good game is a game that has decent visuals, linear gameplay and entertains. And all this time I thought lower expectations wouldn't make a game good...

    Quote Originally Posted by crash5s View Post
    The proper approach to PC gaming is companies like Valve. Don't release products that most people can't properly enjoy.
    That's a way to go. Crytek did good with Crysis, but then they went multi-platform with Crysis 2 and delivered what most of people that played Crysis and Warhead would choose not to have: a god damned console port.

    Quote Originally Posted by crash5s View Post
    I'd rather see PC gaming grow and improve, and releasing games that the majority of people can't fully enjoy isn't the way to go about it. That's a sure way to keep decreasing the amount of people that can play and make it a substandard and obnoxious platform for people, and we've seen the results of that in people purchasing less games and moving to consoles.
    I'm sorry to tell you this, but Crysis had perfect optimization levels, as lower end hardware could run the game with correspondent visual performance.
    That's optimization, not having an 8800GT and wanting to run the game max settings 1920x1080 4xAA...
    Are we there yet?

  4. #604
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    Considering how I could run Crysis with a 7900 GTO (yes, not even unified shaders) on medium settings and *still* appreciate the visuals, the overused 'can it run Crysis?' joke has been used to the point of banality. Strangely enough, some people then to start that Crysis 1 really was demanding.
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    Quote Originally Posted by Manicdan View Post
    im thinking of getting a 6950, but its only ~3x faster than my 4850, but the current price of the 6950 is also about 3x that of the old price i paid for my 4850 about 18 months ago

    in summary, i dont think perf increases are really happening as fast as people think.
    Get a 6950 and start tweaking and unlocking! That's what XS is all about!

    Cool bench of 43 cards! sick!

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    @Luka, we will agree to disagree then. But I know not being able to run games properly and constant pushing of the edge, of which Crysis was the biggest offender, is what drove all the people I played PC games with onto consoles, and they are much happier for it. Doom3, SLI, PhysX, Crysis, all of these were the breaking points.

    We need more companies like Valve before it's too late.
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    Quote Originally Posted by crash5s View Post
    @Luka, we will agree to disagree then. But I know not being able to run games properly and constant pushing of the edge, of which Crysis was the biggest offender, is what drove all the people I played PC games with onto consoles, and they are much happier for it. Doom3, SLI, PhysX, Crysis, all of these were the breaking points.

    We need more companies like Valve before it's too late.
    Crysis sold over a million copies... It was a VERY successful game.

    I've played through it countless times, as have pretty much everyone I know that plays PC shooters. We all also have legit copies. We went into the game KNOWING we weren't going to be maxing it out off the bat.
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  8. #608
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    Quote Originally Posted by DilTech View Post
    Crysis sold over a million copies... It was a VERY successful game.

    I've played through it countless times, as have pretty much everyone I know that plays PC shooters. We all also have legit copies. We went into the game KNOWING we weren't going to be maxing it out off the bat.
    i built a cheap gaming rig for a friend way back with a single 3850 in it. ran crysis on low/medium but still looked good, and he loved the game. i cannot imagine people switching to consoles because they can't max out the graphics on their PCs.

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    Quote Originally Posted by initialised View Post
    NVM, I renamed the EXE as Crysis and it kicked in OK, ~85 fps, I went back to my desk for a couple of minutes and it had caught fire.



    Sorry I couldn't get a video, but here's the damage.

    Driver was 267.91 with SLi patch 7 running Crysis 2 at Extreme, 1920x1200.

    Card was EVGA Classified:

    I can see that the bottom pic is clearly an EVGA card, but something isn't quite right with the top pic showing the damage. EVGA 590s have a solid backplate, not split as shown in the pic. Are you sure this isn't an ASUS card you're showing with the damage?

  10. #610
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    oh good eyes
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    Quote Originally Posted by biohead View Post
    i built a cheap gaming rig for a friend way back with a single 3850 in it. ran crysis on low/medium but still looked good, and he loved the game. i cannot imagine people switching to consoles because they can't max out the graphics on their PCs.
    Some PC games are only good maxed out for people, and that's been a recent trend. Doom 3, Crysis, it's a long list.

    Back in the day of MP only, running everything at ultra low gave you a massive advantage so max graphics and high res was for noobs that didn't know how to play. Now, to get the "immersion" factor, you have to max it out.

    If you can max out a game, buy it on PC, if not buy it on console and hope the stupid devs get the drift, looks like EPIC and CRYTEK got it, who wants to get whacked with the common sense bat next?

    As for consoles, there are plenty of great games on them that aren't rubbish. I've been playing a lot of Demon Souls, Hardcorps, and MVC3 lately, all top notch quality games.

    PC gaming has move to all about graphics, so I can completely understand moving away from it if you can't max it out.

    Hence piracy and steam sales and demos. Test it, if it can be maxed buy it at launch when it counts, if not, buy it when it's two bucks. No need to pay full price for a product you can't really use.
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    Quote Originally Posted by biohead View Post
    i built a cheap gaming rig for a friend way back with a single 3850 in it. ran crysis on low/medium but still looked good, and he loved the game. i cannot imagine people switching to consoles because they can't max out the graphics on their PCs.
    Yet amazingly, people do... they are stuck on the label of "high" even if "medium" looks better than other games' highest settings.

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    Updated ATI Catalyst Application Profiles:
    http://sites.amd.com/us/game/downloa...-profiles.aspx

    New profiles added to this release:
    - Crysis 2 (Steam version) – resolves flickering seen when running in CrossFireX configurations.

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    Quote Originally Posted by Gilgamesh View Post
    Updated ATI Catalyst Application Profiles:
    http://sites.amd.com/us/game/downloa...-profiles.aspx

    New profiles added to this release:
    - Crysis 2 (Steam version) – resolves flickering seen when running in CrossFireX configurations.
    Flickering is still there, not as bad and can be removed by adjusting brightness but comes back for me at least. Performance is TERRIBLE, i'm running a 5970 and 4.3ghz 980x. This game has been such a fail.

    Edit: Didn't see the 'Steam version only' part. I have the retail box.
    Last edited by Slashglp; 04-01-2011 at 12:32 AM.

  15. #615
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    Quote Originally Posted by crash5s View Post

    If you can max out a game, buy it on PC, if not buy it on console and hope the stupid devs get the dri PC gaming has move to all about graphics, so I can completely understand moving away from it if you can't max it out.

    Hence piracy and steam sales and demos. Test it, if it can be maxed buy it at launch when it counts, if not, buy it when it's two bucks. No need to pay full price for a product you can't really use.
    I don't feel the same way myself. I'll agree shooters in particular are engaged in a visual arms race so to speak but there plenty of reasons that make the pc platform viable. For me immersion isn't merely down to visual quality but more fidelity. I'm much more prone to tone down visuals for the sake of a high frame rate than best possible image quality at a lower performance level. I'll take a solid 120fps over some eye candy any day of the week but I guess I'm old school that way as I grew up plying cs and quake on crts.

    I just got halfway through crysis 2 for the second time and I'm enjoying it much more on medium graphics than my first playthrough on max. I've found the difference of 60-120hz to be night and day over any differences in image quality.

    I can appreciate wanting to leverage the potential graphical advantages on pc but to think this is the only reason to gravitate towards it is narrow sighted for the industry. Don't just present me with a prettier 30fps console experience, that's nothing special. Valve have the right idea. Innovative accessible games that perform well and look respectable.
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    MAXIMUM DISAPPOINTMENT! I expect MUCH more from Crytek than this.

    MAXIMUM PORT is worse than original in every aspect.
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    Quote Originally Posted by Squuiid View Post
    I can see that the bottom pic is clearly an EVGA card, but something isn't quite right with the top pic showing the damage. EVGA 590s have a solid backplate, not split as shown in the pic. Are you sure this isn't an ASUS card you're showing with the damage?
    Abusing of Nvidia focus groups is bad for your health, and surely for your brain too ( im a SLI focus member since the first day of SLI capable cards series ( 6xxx series ) , i know what i talk about ).....
    it's an OEM card, and Evga REP have confirm it (/ for now anyway ) on the 590 thread here, on XS .. And why post it here ? ( there's allready a 590 threads about the real or not 590 trouble ( GTX590 reviews ) .....
    Last edited by Lanek; 04-01-2011 at 01:45 PM.
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    Am I missing something?
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  19. #619
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    Nope, there was a custom benchmark cfg, but since the newest patch (console lock) it doesn't work anymore.
    This tool never worked anyway.

    oh and for general amusment:
    http://www.youtube.com/watch?v=DrXkySkw68I

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  21. #621
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    Anyone know when the DX11 patch is really being released? I feel sick to even start playing it in DX9
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    Quote Originally Posted by LightSpeed View Post
    Anyone know when the DX11 patch is really being released? I feel sick to even start playing it in DX9
    The word out there is that no dx11 patch is coming...
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    Quote Originally Posted by LightSpeed View Post
    Anyone know when the DX11 patch is really being released? I feel sick to even start playing it in DX9
    I wouldn't count on that patch at all, nvida pretty much cleaned up there websites where they said crysis2 will be dx11 and the dev twitter also got removed.

    For me it pretty much points everything towards that no dx11 patch will come. Instead we get the DLC of 4 new MP maps for probably 15$ (that where already in the leaked beta)

    Hell crytek even droped the ball so much with the MP its unbelivable.. every ing cvar is in xml files CLIENT SIDE.
    Just unpack the pak files and edit the xml files with a editor.. you can have unlimited ammo, jackels that shot 999 pellelts, etc.

    Don't belive me:
    http://www.youtube.com/watch?v=BeJG_bthmOQ

    You need no hooking or injecting some code into the game... its just a blant edit of the files... srsly I don't know a game that had client side settings for MP since the original quake... and even there many of them got locked later and replaced by server side cvars...

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    Quote Originally Posted by Hornet331 View Post
    For me it pretty much points everything towards that no dx11 patch will come. Instead we get the DLC of 4 new MP maps for probably 15$ (that where already in the leaked beta)
    Hold on there. Are you saying that MP maps that were in the beta-but-almost-final leaked version are NOT in the retail one?

    If they really end up showing up in a DLC as you say, then i at least hope for a massive outcry in the whole gaming community (Not only the PC side)...
    It would be the first time in history that a post-release (non Day-0) DLC has content that was finished before the actual game's release and simply got in hold for extra profit.
    Most of the time is stuff that didn't get finished on time, or got no real incentive to get finished on time at all (In fact, incentive to the contrary, heh)

    Quote Originally Posted by Hornet331 View Post
    srsly I don't know a game that had client side settings for MP since the original quake... and even there many of them got locked later and replaced by server side cvars...
    The whole MP is a disaster. The CD-Key you get with the game? That only gets checked Client side, and has no real impact in the MP mode. You can put anything you want as CD-Key and join any server without a single issue.
    Last edited by Pontos; 04-01-2011 at 04:30 PM.

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    @crash5s, you constantly talk about demanding hardware wise games off putting people to consoles.All right.But why if thats true, games are geting dumber and easier on PC`s AND on consoles ?
    If console player was a console player because of hardware ,games would not get dumber and dumber.
    World changes, people want more and more and more.Greed is getting stronger and stronger, plus development costs rise.However all of this talk is probably purelu down to the fact that yvat cerli or whatever hes called, wants to be filthy rich .Not just rich.But swimming in gold.
    So, the aim was, make a game that will attract as many buyers as possible.At the same time, lower costs as low as possible.
    That way you have multiplatform shooter (biggest client base) with same mechanics/content (lowest costs) and is made in such a way that everybody should "like" it so most are in the "i may buy it" segment.Be it console or pc gamer.Hardcore pc gamers arent target audience because a) there arent that many left b) theyre picky and more prone to pirate something they dont fully like.
    Seen dragon age II ? Same thing.Its because gaming studios evolved from semi underground like groups of people who actually LIKE doing and playing games to multi billion dollar corporations producing titles in a way to make MAXIMUM ... profit.
    Putting it all aside.
    Im playing this game, and its not bad.Worse than originals, sure.But still even graphics wise, its one of the best looking games on PC.It sometimes looks stunning, however often its ruined by the odd low res texture, or some flat texture trying not very hard to resemble a 3d object.It looks like a 7.5/10 game to me, it isnt short as medal of honor or call of duty was.
    As for all the people whining about DX11 patch , if the game was made with dx9 in mind, how would dx11 patch help ?Tesselation ? Roundish objects in the game look good already, creature meshes are really good.Tesselation or shaders wont help low res textures not one bit tho.
    In essence, simple dx11 patch cant fix a content designed for consoles.They would have to add a lot new content made just for pc.And i doubt that.

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