Because it probably isn't real. I fail to see how running Crysis 2 with a DX11 executable will change anything. As was said, there won't be tesselation, so what's the point?
It doesn't look mediocre because of DX9, it looks mediocre because of the mediocre textures and blurred draw distance. They try to hide it with the motion blur crap but it doesn't really work. And they just re-used textures from Crysis 1 at half-res (link a few pages back). I mean a game that's 4 years old had double the texture quality on the same platform.
I'm waiting to see how this patch goes. If the multiplayer is any good (assuming it's working now), I might pick it up for that to help hold me over for BF3, as Bad Company 2 is getting a little long in the tooth for me.
How large are the multiplayer levels? Are they the same itty bitty Call of Duty MW2 type levels? Or can you actually spread out a little?






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