They executed just their strategy just fine. It was the wrong way for them to go, what they did was cling their proprietary glide and did not want to fully support standards like opengl. Yes they failed to compete with Nvidia, who supported opengl. Nvidia is doing this with Cuda and physX. On the hardware side they clung old tech and just started adding more chips to it. It's not a failure to execute it was a failure to innovate and meet customer's demands.
As for the whole 30/60 fps thing... The details don't matter much anymore they're dead.




... The details don't matter much anymore they're dead.
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