My point was that 3DMark gives a fairly accurate performance indication in terms of market segments. The data you provided supported that statement, so I did not need to provide 'more' data.
For that matter, 'any' data is not better than no data. I pointed out that the validity of the different charts you bring forward as evidence is debatable. Given the bold statement you made about Futuremark's business model and how that stands against the quality of their benchmark, you need very solid data to back it up. The data you provided did not meet those quality requirements (eg: different resolution, mix of different DirectX versions, using only 2 benchmarks), which means you need to be cautious when making conclusions based on that data.
If you'd said that testing multiple real games is a better tool to get the best possible performance indication, then I would have cordially agreed.
Hm.
"No one uses software" + "no one buys software" = Futuremark remains in business.
Solid economics.





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