Quote Originally Posted by AffenJack View Post
info ist just bull, come on guys. We have already seen the tesselation performance on slides, it's 2times 5870 in most cases, but maybe you can tell me how they get 4 times better performance out of two times better tesselation performance?
Like Lanek wrote, 2x better in tesselation synthetics doesn't mean it can only be 2x faster in real world games

For instance, consider games where the GTX580 is far faster than Cypress - we know that the 580 is typically 40% faster, but in some games where tesselation is maximized, the GTX580 is in playable fps ranges (say ~30fps) whereas Cypress is brought down to 10fps. It's not at all impossible to be 3-4x that for the 6970 if tesselation was what was brigning Cypress to its knees, and now tesselation is done differently and so the rest of the GPU can still process the rest of the game.

Doesn't mean the 6970's numbers aren't fake, or that the numbers are when the game is unplayable as is (4fps -> 16fps is 4x faster, but irrelevant in the real world), but 2x faster in tesselation doesn't mean in game can't be more than 2x faster since a GPU is doing a lot more than just tesselation in a game, and being free from doing tesselation may speed up the rest of the game as well