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And what those server latency have to do with this monitor?
- gaming at 30 FPS can be acceptable for SP and games like Crysis, nobody said anything about MP - where the FPS would drop even more... Yet at 60 FPS which is the default RR for most monitors, except older titles - as in FP shooters (like Quake or even those based on valve engines optimized with 90+ FPS in mind) the game-play is pretty smooth... Until 120 Hz LCD's got released, many competitions were made on 60 Hz capable LCD monitors (also true, that some organizers still used CRT's), where ms was their only bonus and considered suitable for hardcore gamers.
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