SO is the 6970 2GB?
According to the article there's only 2GB 6970, and two versions of 6950, 1GB and 2GB.
"No, you'll warrant no villain's exposition from me."
Cayman is REALLY different from Barts indeed. 4D is confirmed as well + lots of OpenCL / DirectCompute features
From the site:
Oh and for all the people crying about 32 ROPs:
Last time AMD beefed up the ROPs.... RV770![]()
Specs look good though I'm disappointed they are still using a 256 bit memory bus, but I guess having 2GB with 1920 SP's is pretty good.
AMD Threadripper 12 core 1920x CPU OC at 4Ghz | ASUS ROG Zenith Extreme X399 motherboard | 32GB G.Skill Trident RGB 3200Mhz DDR4 RAM | Gigabyte 11GB GTX 1080 Ti Aorus Xtreme GPU | SilverStone Strider Platinum 1000W Power Supply | Crucial 1050GB MX300 SSD | 4TB Western Digital HDD | 60" Samsung JU7000 4K UHD TV at 3840x2160
i smell antilles will be a knockout![]()
The specs are nice indeed!
There's a update in the end which says 6970 is 3,5 TFlops and 6950 2,5TFlops
Folders rejoice!
CPU: - I7 4930K (EK Supremacy )
GPU: - 2x AMD HD7970 flashed GHZ bios ( EK Acetal Nickel Waterblock H2o)
Motherboard: Asus x79 Deluxe
RAM: G-skill Ares C9 2133mhz 16GB
Main Storage: Samsung 840EVO 500GB / 2x Crucial RealSSD C300 Raid0
So, with 2x tesselation & geometry capability at high tesselation factor, is this leaked graph making any sense ??
HD 6970 is slightly more than twice faster over HF 5870, but that might be because better optimization in Cayman mArch, clock advantage (900 vs 850 MHz), or AMD being slightly modest in stating Cayman advantage over its older brother.
So this new generation is still slower then Nvidia's last in tessellation![]()
If i correctly understand the slides only 2x performance increase from 5870? I hope it does better in general gaming. Specs looks nice on paper.
Abit IC7 P4 2.8a @4.21 | P4 3.4e @4.9 | Gainward 6800GT GS @486/1386
Asus P4P800 SE Dothan 730-PM @ 2900 | EVGA 6800 Ultra GS @521/1376
e8400@4.3G & 8800GTS G92 800/1932/1132 as gaming rig 24/7
Custom self build chillbox with watercooling @-28c 24/7 | chilled wc " cpu -18c idle/-3c load
3DMark 2005 Score Dothan & 6800U
3DMark 2005 Score p4 & 6800GT
4670k 4.6ghz 1.22v watercooled CPU/GPU - Asus Z87-A - 290 1155mhz/1250mhz - Kingston Hyper Blu 8gb -crucial 128gb ssd - EyeFunity 5040x1050 120hz - CM atcs840 - Corsair 750w -sennheiser hd600 headphones - Asus essence stx - G400 and steelseries 6v2 -windows 8 Pro 64bit Best OS used - - 9500p 3dmark11(one of the 26% that isnt confused on xtreme forums)
Well is that the case with 580? Not sure where you got 1.8 i thought Nvidia has about 2x the performance. Lets see when the real thing comes out how its going to pan out. Right now its just speculation anyway. If Cayman is that good in tessellation and catches up to the green its the best scenario for us. Me like competition![]()
Abit IC7 P4 2.8a @4.21 | P4 3.4e @4.9 | Gainward 6800GT GS @486/1386
Asus P4P800 SE Dothan 730-PM @ 2900 | EVGA 6800 Ultra GS @521/1376
e8400@4.3G & 8800GTS G92 800/1932/1132 as gaming rig 24/7
Custom self build chillbox with watercooling @-28c 24/7 | chilled wc " cpu -18c idle/-3c load
3DMark 2005 Score Dothan & 6800U
3DMark 2005 Score p4 & 6800GT
looks like the Polish site got taken down lol..
If its 1.6x on average with another 20% for the 580... according to AMD, Cayman should be right there
Well thanks for the slides. Lets hope these speculations come true. If Cayman will beat Nvidia offerings in tessellation it's sure to be sweet for the red team. Then we will see lower prices and more innovation.
Abit IC7 P4 2.8a @4.21 | P4 3.4e @4.9 | Gainward 6800GT GS @486/1386
Asus P4P800 SE Dothan 730-PM @ 2900 | EVGA 6800 Ultra GS @521/1376
e8400@4.3G & 8800GTS G92 800/1932/1132 as gaming rig 24/7
Custom self build chillbox with watercooling @-28c 24/7 | chilled wc " cpu -18c idle/-3c load
3DMark 2005 Score Dothan & 6800U
3DMark 2005 Score p4 & 6800GT
Here: ALL DIAS
This looks awesome btw:
So Cayman has:
Better Tesselation performance (2-3X over 5870)
Better shader design (4-VLIW)
Improved GPU compute
New AA mode - EQAA
Beefed up ROPs in RBE
Power management via adjusting power per clock cycle
twice the polygon per clock is intriguing.
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