Quote Originally Posted by Iconyu View Post
They switched from 1 complex + 4 simple to 1 complex + 3 simple to increase the ratio of complex shaders right?
From what I've gathered they've changed from 1 complex + 4 simple to 4 semi-complex. Some of the instructions use more than one shader for the most complex stuff but some stuff that could only be done by the complex unit is now possible in all 4 new. Gipsel over at Beyond3d together with Jawed over there has been discussing it quite a bit.