Why would a driver need to be optimized for such an old game? Whatever optimizations (IE: profile used) that they once used may no longer be applicable or need updating. CB had current games on hand and they didn't used them to do IQ comparisons. That's the important aspect of that review as a whole. So, if the benchmark for a game like HL2 doesn't matter neither does the IQ. Because we know you don't need a 6870 to play HL2. What they should have done was use the games they actually benchmarked to do IQ comparisons with.
Last edited by Eastcoasthandle; 11-01-2010 at 03:08 PM.
[SIGPIC][/SIGPIC]
Well said, plus in this article, image quality comparison was made with 3 recent games.
http://www.guru3d.com/article/radeon...-6870-review/9
And their conclusion is:
So the difference at default driver setting in-between AMD and NVIDIA is as far as we are concerned NIL.
I noticed that Aniso looks like crap with my GTX480 in TF2 and L4D2.. if I sit still and stare at the image.
All along the watchtower the watchmen watch the eternal return.
Hopefully, story happened with AMD.
If it was nVidia thing, that would be a real masssacre, calling'em cheaters and Co ... Sad to say that but so true ...
do you want me to upload png 6mb one file
let's see
http://www.computerbase.de/bildstrecke/31423/11/
JPG file
Last edited by Maxforces; 11-02-2010 at 01:41 AM.
Hey guys, i don't really get why everyone is crying about older games not running as they should.
I own a Settlers 4 game, from 2000. On Nvidia cards older than 8xxx gen, you cannot play it, at all. All the in game menus are black. And the problem is there for around 3-4 years, a lot of people who own that game complained about it but no answer or fix from nvidia.
Just like other old games have problems with Ati.
Older games not running as they should on new GPUs is not something uncommon, it's a usual thing.
http://www.zeus-software.com/galleries/nglide
nGlide is a 3Dfx Voodoo Glide wrapper which means it 'emulates' 3Dfx Glide Library, so you don't need to have 3Dfx Voodoo card to play 3Dfx Glide API games. Both versions of APIs are supported, Glide2 (glide2x.dll) and Glide3 (glide3x.dll). nGlide translates all Glide callings to Direct3D. Wrapper also supports high resolution modes.
You can run old games now
settlers 4 needs directx.. Awesome game, but i cannot play it anymore because of this issue.
If you run game with 3dfx nglide mayb then will run.
But then again that is driver bug, you know where to report to
Some of you guys got it wrong (as I did in the beginning). When both cards are running under the same drivers (10.10), HD6xxx 's AF can be better than HD5xxx's, and it's definitely not worse. The issue here is about a comparison between drivers (10.10 vs 10.9), not graphics cards.
The issue at hand is, with a HD5000 series card, under all default settings, do you or do you not get worse IQ (and better performance due to it) with 10.10 than 10.9? I'm saying HD5000 because I'm assuming you can't run a HD6000 card with 10.9.
If the answer to the above is "yes", then there could be a claim that AMD changed the default IQ settings so that in reviews, HD6000 would be 5% faster than otherwise. I have browsed through B3D forums and saw Dave Baumann answering some of the questions, and it looked like he was kind of evasive (nothing not to be expected from a company answering questions, though.) and said that 10.10 had more AF "optimizations" in default than the 10.9. I think "optimizations" refer to what AMD calls AI - performance enhancing but IQ worsening optimizations. He also added that if you preferred the old AF you could always switch back to 10.9, although I'm guessing this is not an option for HD6000 users.
1. Asus P5Q-E / Intel Core 2 Quad Q9550 @~3612 MHz (8,5x425) / 2x2GB OCZ Platinum XTC (PC2-8000U, CL5) / EVGA GeForce GTX 570 / Crucial M4 128GB, WD Caviar Blue 640GB, WD Caviar SE16 320GB, WD Caviar SE 160GB / be quiet! Dark Power Pro P7 550W / Thermaltake Tsunami VA3000BWA / LG L227WT / Teufel Concept E Magnum 5.1 // SysProfile
2. Asus A8N-SLI / AMD Athlon 64 4000+ @~2640 MHz (12x220) / 1024 MB Corsair CMX TwinX 3200C2, 2.5-3-3-6 1T / Club3D GeForce 7800GT @463/1120 MHz / Crucial M4 64GB, Hitachi Deskstar 40GB / be quiet! Blackline P5 470W
Well, I got my 6870 yesterday and loaded up an old save from Just Cause 2 to check out performance and this is what I saw. I guess that it doesn't only effect older titles.
Youtube video
Another german article about IQ issues on HD6800 series : TweakPC
Last edited by Olivon; 11-03-2010 at 12:35 PM.
2500k @ 4900mhz - Asus Maxiums IV Gene Z - Swiftech Apogee LP
GTX 680 @ +170 (1267mhz) / +300 (3305mhz) - EK 680 FC EN/Acteal
Swiftech MCR320 Drive @ 1300rpms - 3x GT 1850s @ 1150rpms
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Last edited by BababooeyHTJ; 11-03-2010 at 12:13 PM.
dutch? i'll take that as an offence- it's german
tweakpc's videos do show the issue pretty good.
the reason why computerbase uses old games to show the af quality is probably that current games' have too detailed/complex textures/objects so that it's harder to spot anomalies in the AF filtering. this is just a guess though, but the tweakpc videos prove that it's easy to spot on simple textures.
Last edited by RaZz!; 11-03-2010 at 12:29 PM.
1. Asus P5Q-E / Intel Core 2 Quad Q9550 @~3612 MHz (8,5x425) / 2x2GB OCZ Platinum XTC (PC2-8000U, CL5) / EVGA GeForce GTX 570 / Crucial M4 128GB, WD Caviar Blue 640GB, WD Caviar SE16 320GB, WD Caviar SE 160GB / be quiet! Dark Power Pro P7 550W / Thermaltake Tsunami VA3000BWA / LG L227WT / Teufel Concept E Magnum 5.1 // SysProfile
2. Asus A8N-SLI / AMD Athlon 64 4000+ @~2640 MHz (12x220) / 1024 MB Corsair CMX TwinX 3200C2, 2.5-3-3-6 1T / Club3D GeForce 7800GT @463/1120 MHz / Crucial M4 64GB, Hitachi Deskstar 40GB / be quiet! Blackline P5 470W
2500k @ 4900mhz - Asus Maxiums IV Gene Z - Swiftech Apogee LP
GTX 680 @ +170 (1267mhz) / +300 (3305mhz) - EK 680 FC EN/Acteal
Swiftech MCR320 Drive @ 1300rpms - 3x GT 1850s @ 1150rpms
XS Build Log for: My Latest Custom Case
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