Quote Originally Posted by Manabu View Post
I think that most of the die-size reduction was cutting off shaders, and cutting off double-precision FP support. Nothing like the HD3xxx --> HD4xxx transition. That is also why they are not refreshing HD57xx: they have already done those tricks in it, so they could get half of the performance of HD58xx in only half of the die size.
You have a good point there. these guys (both of them) are trying to repeat something similar to nVidia's G92-mess by using new numbers (68xx, 69xx, GTX 560, 580 etc ..) on th improvements (evolution) of "old" 40nm and fool consumers that they are getting a new generation.

I can't see why they are playing the number-game (68xx, 69xx, GTX 560, 580 etc ..) without a shrink to 22nm. They will soon run out of the number, in with this mess.