Quote Originally Posted by Aten-Ra View Post
If BARTS has 960 shaders (4+1) 900MHz, 48 Texture Units and 256bit memory with 32 ROPs it will have 90% HD5850s performance.


If CAYMAN will have 1920 Shaders (4+1) 900MHz, 96 Texture Units and 256bit memory with 48 ROPs then at high resolutions with AA enable will be 10-20% more than HD5870.

All those in DX-9/10 Games, in DX-11 with tessellation enable 6xxx series will be 50% more than 5xxx.
barts has a different shader setup (3+1 or 4+0); performance / shader is supposed to be increased!