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Xtreme X.I.P.
I don't understand why people are so mislead about VRAM. Every time we cross over to a new density the same thing happens. I saw this when cards went from 64 to 128, 128 to 256, 256 to 512, 512 to 1024, and (now soon) 1024 to 2048. Someone will review a card with more memory and act surprised that it isn't any faster. Like with your computer's RAM, more only matters if you don't already have enough. If you're paging, things slow way down. If you're not (ie: your content all fits into VRAM already), you aren't going to magically gain anything. It's a bit of a catch-22 as well. Developers don't make games with larger texture sets until there are cards with more VRAM getting to be mainstream. People don't often buy the more expensive cards until they see a benefit. The only things saving us are time (and its implications like DRAM getting cheaper regardless so eventually it isn't expensive to double the VRAM) and fancy extras like AA eating up memory space and bandwidth even if the game's assets don't by themselves.
Particle's First Rule of Online Technical Discussion:
As a thread about any computer related subject has its length approach infinity, the likelihood and inevitability of a poorly constructed AMD vs. Intel fight also exponentially increases.
Rule 1A:
Likewise, the frequency of a car pseudoanalogy to explain a technical concept increases with thread length. This will make many people chuckle, as computer people are rarely knowledgeable about vehicular mechanics.
Rule 2:
When confronted with a post that is contrary to what a poster likes, believes, or most often wants to be correct, the poster will pick out only minor details that are largely irrelevant in an attempt to shut out the conflicting idea. The core of the post will be left alone since it isn't easy to contradict what the person is actually saying.
Rule 2A:
When a poster cannot properly refute a post they do not like (as described above), the poster will most likely invent fictitious counter-points and/or begin to attack the other's credibility in feeble ways that are dramatic but irrelevant. Do not underestimate this tactic, as in the online world this will sway many observers. Do not forget: Correctness is decided only by what is said last, the most loudly, or with greatest repetition.
Rule 3:
When it comes to computer news, 70% of Internet rumors are outright fabricated, 20% are inaccurate enough to simply be discarded, and about 10% are based in reality. Grains of salt--become familiar with them.
Remember: When debating online, everyone else is ALWAYS wrong if they do not agree with you!
Random Tip o' the Whatever
You just can't win. If your product offers feature A instead of B, people will moan how A is stupid and it didn't offer B. If your product offers B instead of A, they'll likewise complain and rant about how anyone's retarded cousin could figure out A is what the market wants.
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