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Thread: PhysX on a CPU likely to see very little benefit from SSE recompile

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  1. #11
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    Mar 2010
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    Quote Originally Posted by JumpingJack View Post
    Fair enough, it reads like the rantings of a rabid fanboy to me. I did talk with Kanter after he posted that article and ask how long it took before he got a call from nVidia PR... it was pretty quick.

    Apparently, I am not the only with with this 'frame of Scali' in my head: http://forum.beyond3d.com/showthread.php?p=1474154
    Eh? that link doesn't prove anything... He is in agreement with Scali, but confused why the article was posted now instead of back when this topic first arose.

    I think in most cases Andrew would be right that in general 20% perf is not trivial. But when you're talking about taking PhysX CPU performance from 8fps to 10fps it *is* trivial. You'd need integer multipliers to get where it needs to be to be valuable.
    Last edited by Svnth; 09-23-2010 at 11:55 PM.

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