Not as old as AMDs plans to stop using the ATi brand, so it's unlikely. Just because the news about the brand change reached us only a few weeks ago it doesn't mean that AMD didn't have plans for it until a few weeks ago.
Either it's a fake, or the change only applies to external stickers on laptops and doesn't apply to stickers on actual cards this generation, or AMD is still using ATi internally.
Most likely just an internal testing sample using an old fan with old sticker on it.
"No, you'll warrant no villain's exposition from me."
Is it a pic of a SI or NI, at nordichardware and sweclockers they say that the picture is of NI. I thought that NI would come after SI...
Last edited by Pillo-kun; 09-06-2010 at 02:10 AM.
E6600"L630A446"? @3600@1.?v cooled by Tunic Tower sitting on Abit AB9 Quad GT played on ASUS 8800GTX opperated by a lazy slacker!
I don't know how many samples we'll have to see before the final one...as usual
Well sweclockers also say that Orichi will have integrated graphics.
They also claim that AMD said costs was the main reason to why Bulldozer won't support AM3.A while back they was the first, and only, site to report that Phenom would consist of four separate cores instead of true quadcore design.
The list goes on.
And it's of no use to point out flaws in their news, they just ignore it, no matter which channel you use to forward your report. But, if you happen to use the word "disinformation" to describe their practice you get permabanned.
EDIT: I don't say I know for sure if AMD calls these cards NI or SI, I just say that you shouldn't take sweclockers word for anything.![]()
Last edited by -Boris-; 09-06-2010 at 02:36 AM.
Yea I wouldn't put much faith into sweclockers, they provide useful reviews every now and then though like the extensive autumn graphics card round-up.
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If all people would share opinions in an objective manner, the world would be a friendlier place
Caicos GPU-Z Screenshot
258,CAICOS PRO (6779),NI CAICOS![]()
AIO:
AMD HD 6870 (CaymanXT) and HD 6300 (Caicos): Pictured!
http://gpudesign.bafree.net/amd-hd-6...cards-pictured
Red PCB on the HD6870? Maybe an early sample, or they are going back to red![]()
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Last edited by mindfury; 09-06-2010 at 07:29 AM.
So the die is approx. 68.5 mm˛ (9.5*7.2). Any estimates on transistor count? If the transistor density is anything like in Cypress, the transistor count would be about 440.9M ((2150 M/334 mm˛)*68.5), however compared to similar sized Cedar(59 mm˛), the transistor count would be approx. 339 M((292 M/59 mm˛)*68.5).
If the only change from Cedar is UVD 3.0 + 3D Bluray playback(Which are more or less just additional logic) then the transistor count of ~340 M seems most accurate.
Last edited by Calmatory; 09-06-2010 at 07:38 AM.
I hope the 6850 still uses 2*6 pin's otherwise CF will need a new PSU.
When is DX12 suppose to come to play?
Coming Soon
Latest article by C. Demerjian, consume with salt of course:
http://www.semiaccurate.com/2010/09/...thern-islands/
A look at what is coming in October
by Charlie Demerjian
September 6, 2010
AMD Radeon LogoWHAT IS THE latest on DAMMIT's, soon to be just MAD again, Radeon 6000 series? The story is long and complex, with some things coming into view with a bit more clarity.
Lets start out by saying we got something very wrong at SemiAccurate, the Southern Islands name. No, SI is real, it is the 28nm version of the chip that we have been calling Northern Islands for a few months now. The dates, functions and all the rest we had correct, we just reversed the family names.
Why? Lets blame TSMC for that. From what we are told, TSMC canceled their 32nm node less than a month before AMD taped out Northern Islands, then a 32nm family. Some people at DAAMIT were MAD as heck, in a polite Canadian manner of course, but what can you do? Word has it that Nvidia was similarly affected, but they were nowhere near as close to tapeout.
That is where the confusion started. The 32nm NI parts were called Cozumel, Kauai and Ibiza,and those were unceremoniously flushed. The next stopgap parts came about at the same time we heard the name Southern Islands, and that was the week our normal crystal ball was at the shop. The backup, with a government supplied HD decoder box confused the new code name with the stopgap family.
The stopgap family had no code name at first, and then was called NI-40, then just NI once again. This happened about the same time 28nm info started floating in, and as bad luck would have it, the decoder started acting up. We got the family names wrong, but everything else right.
Internally, new code names, Cayman, Barts et al were put into place, and then eventually those re-became the NI line. Still with me? If not, it is OK, I was lost too. In any case, that is where we screwed up, and why.
Back to the NI family, what are they? Well, that part is easy enough, they are a serious re-do of the Evergreen family. The biggest change is in the shaders, they have gone from a 4 simple + 1 complex arrangement to a 4 medium complexity arrangement. This should end up no slower than the old way for simple calculations, the overwhelming majority of the workload, but also be faster for most of the complex operations.
The reason for this can be summed up by saying that the new 'medium' shaders can't do what a complex one can in the same time, but there are more of them, and they can more than make it up in number. Since a GPU is a throughput machine, not a latency bound device, you won't see the difference, it will just work a lot faster in several kinds of operations.
There will probably be a pathological case or two that will be a bit slower, so look for the attack slide decks to float as soon as samples leak. Remember the Nvidia slides from CES about how Fermi was many times faster than HD5870 on a specific section of the Heaven benchmark? Remember how well that turned out in practice, and in sales? Wait for real benchmarks, and don't worry about the desperate sputters from the big green FUD cannon.
Since the shader count is 80% of the old grouping, there is some space saved, and on top of that AMD has had a lot of time to optimize area. On the down side, each shader is marginally bigger, but the end result is a cluster of four new shaders that is smaller than the old 4+1 group, and faster too.
The uncore, or at least unshader is beefed up as well, with some very notable efficiency gains as well. The net result should be vastly better utilized shaders as well, so performance should go up incrementally there too. Throw in a few more shader groups, and you have a notable speed increase from the NI family.
The down side is size. More shaders, smaller though they may be, and a beefier front ends adds up to a larger die. If this part was on 32nm, it would be smaller and probably would have had more shaders as well, but the backport had a price. The net result is that the die of NI will grow by about 10-15%, lets call it around 380-400mm^2. Performance on the other had should grow disproportionately, with the few weak spots of the Evergreen architecture smoothed over. That is what the game is about, isn't it?
...
more on the link
Last edited by informal; 09-09-2010 at 03:27 AM.
Awsome...
This was pretty much what I was hoping for from AMD, not on the nvidia side though that's just going to mean higher prices and less real choice. I don't really see anything in nvidia's strategy that allows for a fight back until 28nm.
Both sides were expecting to have a chance at 32nm TSMC and GF dump it so both sides are stuck on 40nm, ATI/AMD still have more room to wriggle with their architecture.
Anyone else thinking nvidia is throwing more effort into their 28nm for a comeback?
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