Originally Posted by Calmatory I'd bet my money on 4+1 -> 4 transition. The rebranding would mean same amount of SPs while actually number of clusters have increased. so same numbers of shaders but how they are arranged would be changed ???? and can this improve tesselation and average performance ????
WILL CUDDLE FOR FOOD Originally Posted by JF-AMD Dual proc client systems are like sex in high school. Everyone talks about it but nobody is really doing it.
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