Quote Originally Posted by -Boris- View Post
Real world performance is all that matters, I agree. But the real world in a few years is that all processors from today won't cut it.
Again. A X2 3800+ could perform exactly like a Q6600 in 2007. But in modern games with modern graphicscards, only one of them still works satisfactory. Well already in 2008 one of them would fail hard when GTA IV was released.
That's why you measure how good a processor is at games in a CPU bench, and don't let the GPU bottleneck. You can't say two processors will be equal in games for 3-4 years, based on a bottlenecked bench today.

I promise you, a 980X will be able to run the latest games for many years, you can't say that about all the processors in your graph.




Well I agree, we don't know . But we have to make up our minds here. IF these numbers with 50% and 33% are correct.
Bulldozer will either scale well, and have a disappointing singlecore performance, or it will scale bad, and have good singlecore performance.
You can't have both.

I hope you agree about this?
The same old "present day CPUs in modern games few years ahead" story was told for a number of years now and what happened?Nothing much since modern day games are mainly shader bound(meaning GPU bound) and the only thing apart the cache amount that matters today and didn't matter few years back is the core count since the additional core(s) are/can be used by PhysX(or Havok). Also you compare X2 @ 2Ghz Vs C2Q @ 2.4Ghz and there is no surprise a dual core won't cut it Vs the quad core whose natural opponent actually is Agena/Phenom I which almost ties 65nm C2Q. So to sum it up,modern day and future games will be GPU bound and you will need many core CPU with solid amount of cache in order to have a good experience(many cores for AI/PhysX offloading).Naturally a strong GPU is a must .

As for BD,again,the number is an average from many server workloads,not one application or two.You can bet that many of those just won't scale perfectly with more cores(nothing to do with HW abilities of BD) and this just makes the number not appropriate for extrapolating single core performance.Oh and unknown clock rate for BD doesn't help either,like SEA and many others wrote.