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We never run gaming "benchmarks" its more effective and realistic if you just run the actual game in a certain level and just take the statistics from that run rather than running a canned benchmark. The only reason we even run benchmarks that are usually considered synthetic is only to allow consumers to quantitatively compare against other synthetic benchmarks but in no way accurately reflects real world performance. My point of view is that real world performance results are more important than any 3DMark score when it comes to a product review.

Originally Posted by
FUGGER
I am magical.
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