
Originally Posted by
***Deimos***
Die shrink will be too late. 512 SP not important. Its like 5% difference.
There is 1, and only 1, critical "to-do".
DEVELOPERS.
If Fermi can get +20% in BattleForge, an "AMD game", image the performance if it was TWIMTBP!
Developer support is more critical than ever. All the consoles are DX9. There's little motivation to do "hard work" to make DX11 games.
It doesnt matter if its 480 SP or 512 SP, if nVidia isn't there to baby-hold and show 1-2-3 how to use it. Because if it never gets used, there's no benefit of having it.
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