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GTX480 has 3 billion transistors doing what? 2.812 billion are enabled and supposedly working.
Though the originally designed capabilities are disabled on GeForce Fermi.
* NVIDIA OptiX engine for real-time ray tracing
* NVIDIA SceniX engine for managing 3D data and scenes
* NVIDIA CompleX engine for scaling performance across multiple GPUs
* NVIDIA PhysX 64-bit engine for real-time, hyper-realistic physical and environmental effects
What's left? The power consumption.
Last edited by Marios; 03-23-2010 at 09:37 PM.
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