Quote Originally Posted by Marios View Post
Let's see how 32X CSAA anti aliasing performs on GeForce Fermis.
Though instead of aa I prefer to see new games with accelerated jittered sampling support.
It looks great.

In a gaming environment 32X CSAA would not hold much water after all its CS after all. AMD's SSAA is much better and needs more power and cant be used in most games.

But as several sites have already reported AMD's SSAA to not offer much of a difference over normal AA i dont expect 32x CSAA to do anything that great either.

The point of the matter is unless you have a huge huge tele/screen 32x CSAA or SSAA would do squat.

Before anyone points out no Nvidia did not have true SSAA and no nhancer's SSAA mode was not a proper one. SSAA is better than CSAA because SSAA is raw upscale downscale process something like what happens when you see 1080P on a 720P monitor and CSAA is about refining the render again and again.