PC Gaming Alliance (industry consortium) state that the review for PC games grew in 2009 to $13.1 billion from $11 billion in 2008 and from $10.7 billion in 2007. They indicate that the increase in revenue is a result of digital distribution and paid downloads. While at the same time retail packaging of PC games saw a decline which was only 20% of total revenuw in 2009. According to research group DFCX Intelligence over 70% of PC games in NA and Europe were purchased online and 50% of them bought a virtual item.
With Onlive going live on June 17, 2010 with a fee of $14.95 for just the service I wonder on how popular this computer clouding server will be for gamers in general?
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wipe his butt with steve jobs talking about ipad..
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